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{{Skill-stub}} [[Category:Water Magic Skills]] [[Category:Hex Spells]] [[Category:Duplicate skills]]
 
{{Skill-stub}} [[Category:Water Magic Skills]] [[Category:Hex Spells]] [[Category:Duplicate skills]]
   
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[[Category:Elementalist skills (Prophecies)]]
 
{{Skill_begin | color = lightgreen | name = Ice Prison}}
 
{{Skill_begin | color = lightgreen | name = Ice Prison}}
 
{{Skill_image | image = [[image:Ice Prison.png|100%|Ice Prison]] | caption = }}
 
{{Skill_image | image = [[image:Ice Prison.png|100%|Ice Prison]] | caption = }}

Revision as of 16:56, 7 April 2006

Ice Prison
Ice Prison
Skill details
Elementalist-icon Profession: Elementalist
Attribute: Water Magic
Type: Hex Spell
Energy Energy Cost: 10
Activation Activation Time: 2
Recharge Recharge Time: 30

Description

For 8...18 seconds, target foe's legs are encased in ice, causing that foe to move 66% slower. This effect ends if target takes fire damage.

Progression

8 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
11 12 12 12 12 12 12 12 12 13 13 13 13 13 13 13 13 13 13 13 13 13 13
14 14 14 14 14 14 14 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15
16 17 17 17 17 17 17 17 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18

Usage Notes

Since Ice Prison ends if a target takes fire damage, you should consider only using it in groups when you are certain that no teammates will be using fire damage.

Notes

Acquisition

Skill Quests:

Skill Trainers: