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{{Ice Prison}}
 
{{Ice Prison}}
 
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Revision as of 16:14, 4 September 2006

Skill details
Ice Prison
Ice Prison
Campaign: Prophecies Elementalist
Profession: Elementalist
Attribute: Water Magic
Type: Hex Spell
    10 Energy 2 Activation 30 Recharge

Full: For 8...18 seconds, target foe's legs are encased in ice, causing that foe to move 66% slower. This effect ends if target takes fire damage.

Concise: (8...18 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage.

Water Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 8 9 10 10 11 12 13 14 14 15 16 17 18 18 19 20 21 22 22 23 24 25


Progression

Water Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 8 9 10 10 11 12 13 14 14 15 16 17 18 18 19 20 21 22 22 23 ?

Acquisition

Skill Quests:

Skill Trainers:

Notes

  • This skill has a duplicate in the skill Teinai's Prison.
  • Since Ice Prison ends if a target takes fire damage, you should consider only using it in groups when you are certain that no teammates will be using fire damage.