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{{Illusion of Haste }}
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{{Illusion of Haste}}
== Progression ==
 
{{progression top|attrib=[[Illusion Magic]]}}
 
{{progression main|effect=Duration|5|5|6|6|7|7|7|8|8|9|9|9|10|10|11|11|11|12|?|N/A|N/A}}
 
{{progression bottom}}
 
   
 
== Acquisition ==
 
== Acquisition ==
 
'''[[Skill Quests]]''':
 
'''[[Skill Quests]]''':
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*[[Prophecies]]
*[[A Cure for Ralena]] ([[Sardelac Sanitarium]])
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**[[A Cure for Ralena]] ([[Sardelac Sanitarium]])
 
'''[[Skill Trainer]]s''':
 
'''[[Skill Trainer]]s''':
*[[Tyria]]
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*[[Prophecies]]
 
**[[Captain Osric]] ([[Yak's Bend]])
 
**[[Captain Osric]] ([[Yak's Bend]])
 
**[[Dakk]] ([[Ember Light Camp]])
 
**[[Dakk]] ([[Ember Light Camp]])
*[{Cantha]]
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*[[Factions]]
**[[Masaharu]] ([[Seitung Harbor]])
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**[[Michiko]] ([[Kaineng Center]])
 
**[[Zytka]] ([[House zu Heltzer]])
 
**[[Zytka]] ([[House zu Heltzer]])
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*[[Guild Wars Nightfall|Nightfall]]
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**[[Baram]] ([[The Kodash Bazaar]])
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'''[[Hero Skill Trainer]]s''':
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*[[Guild Wars Nightfall|Nightfall]]
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**[[Godaj]] ([[Lair of the Forgotten]])
   
== Usage Notes ==
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== Notes ==
Illusion of Haste is a specialized skill that looks both much better, and much worse, than it is.
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*Note that Illusion of Haste can remove the crippling that it inflicts.
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*The fact that it requires the caster to stop to cast it and the cripple it causes at its conclusion make it generally a poor choice for long distance [[run]]ning.
   
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== Related articles ==
Illusion of Haste is, first and foremost, best used for short sprints, and will be practically useless at low levels of Illusion Magic investment. Unlike [[Sprint]], this skill is a spell, and therefore requires you to stop and go through a casting animation in order to use it. Illusion of Haste is therefore generally unsuitable for "runners," characters who are designed to complete missions or reach areas by moving through dangerous areas very quickly. The fact that you become Crippled at the end of the spell's duration does not help.
 
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*[[Condition removal skills quick reference]]
 
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*[[Effect on end skills quick reference]]
Since this spell causes the Crippled effect on you, it is best to use it when you know exactly where you are going, and do not plan on moving once you arrive. Using Illusion of Haste as a speed burst like Sprint will often be counterproductive if you are running from foes, due to the Crippled effect caused. The fact that Mesmers have no primary profession condition removal makes Illusion of Haste even more specialized.
 
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*[[Enchantment spell skills quick reference]]
 
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*[[Inflict crippled skills quick reference]]
Use Illusion of Haste with condition heals or, better yet, skills that will transfer the Crippled condition to your enemies (such as the Necromantic [[Plague Sending]]).
 
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*[[Movement speed skills quick reference]]
 
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*[[Self condition inflict skills quick reference]]
One nifty aspect of Illusion of Haste that most players overlook is the fact that it cures Crippling, whether of not Illusion of Haste was the source of the condition. Use Illusion of Haste if you have been Crippled by an enemy, then retreat to safety and stall out, cure Crippling, or transfer it. Due to its short recharge time, Illusion of Haste can be kept up indefinitely, energy permitting. It's best to be cautious when chaining this spell, however, as running out of energy at an inopportune moment will leave you crippled and vulnerable.
 
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[[Category:Enchantment Spells]]
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[[Category:Illusion Magic skills]]
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[[Category:Mesmer skills (Core)]]

Latest revision as of 13:49, 5 May 2011

Skill details
Illusion of Haste
Illusion of Haste
Campaign: Core Mesmer
Profession: Mesmer
Attribute: Illusion Magic
Type: Enchantment Spell
    5 Energy 1 Activation 5 Recharge

Full: For 5...10 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 3 seconds.

Concise: (5...10 seconds.) You move 33% faster. Initial effect: removes Crippled condition. End effect: you are Crippled (3 seconds).

Illusion Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 5 5 6 6 7 7 7 8 8 9 9 9 10 10 11 11 11 12 12 13 13 13


Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Notes

  • Note that Illusion of Haste can remove the crippling that it inflicts.
  • The fact that it requires the caster to stop to cast it and the cripple it causes at its conclusion make it generally a poor choice for long distance running.

Related articles