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== Notes == |
== Notes == |
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− | *Note that Illusion of Haste can remove the crippling that it inflicts |
+ | *Note that Illusion of Haste can remove the crippling that it inflicts, but it would seem better to keep the practically harmless condition with skills that use this as a buff, like [[Melandru's Resilience]]. |
*The fact that it requires the caster to stop to cast it and the cripple it causes at its conclusion make it generally a poor choice for long distance [[run]]ning. |
*The fact that it requires the caster to stop to cast it and the cripple it causes at its conclusion make it generally a poor choice for long distance [[run]]ning. |
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Revision as of 14:27, 21 March 2008
Skill details
Illusion of Haste | ||||||||||||
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Full: For 5...10 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 3 seconds.
Concise: (5...10 seconds.) You move 33% faster. Initial effect: removes Crippled condition. End effect: you are Crippled (3 seconds).
Illusion Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 5 | 5 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 9 | 9 | 9 | 10 | 10 | 11 | 11 | 11 | 12 | 12 | 13 | 13 | 13 |
Acquisition
- Prophecies
- Factions
- Michiko (Kaineng Center)
- Zytka (House zu Heltzer)
- Nightfall
Notes
- Note that Illusion of Haste can remove the crippling that it inflicts, but it would seem better to keep the practically harmless condition with skills that use this as a buff, like Melandru's Resilience.
- The fact that it requires the caster to stop to cast it and the cripple it causes at its conclusion make it generally a poor choice for long distance running.