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Skill details
Illusion of Weakness
Illusion of Weakness
Campaign: Prophecies Mesmer
Profession: Mesmer
Attribute: Illusion Magic
Type: Enchantment Spell
    10 Energy 2 Activation 30 Recharge

Full: You lose 50...202 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202 Health.

Concise: Enchantment Spell. Lose 50...202 Health. End effect: you gain 50...202 Health. Ends if damage drops your Health below 25% of your maximum.

Illusion Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health gain 50 63 75 88 101 113 126 139 151 164 177 189 202 215 227 240 253 265 278 291 303 316


Acquisition[]

Skill Quests:

Skill Trainers:

Notes[]

  • This skill will kill you if your current health is equal to or less than the amount of health that this skill uses.
  • Useful when combined with Dervish skills that cause you to lose an enchantment.
  • Casting Illusion of Weakness while it is active will cost you the 10 energy, but you will not be healed nor lose health.
  • When used with Watchful Intervention, both will activate at the same time, resulting in a huge Health boost.
  • If degeneration drops your health below 25%, this skill will not activate until either direct damage or healing occurs.
Anomaly Anomaly! This skill causes you to lose 1 more health than the description states, the damage text also shows the incorrect number.

Related skills[]

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