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*Skills which grant a chance to block to multiple allies such as [[Protector's Defense]], [[Aegis]], [[Ward Against Melee]], or [[Celestial Stance]] are very helpful in mitigating damage from this skill.
 
*Skills which grant a chance to block to multiple allies such as [[Protector's Defense]], [[Aegis]], [[Ward Against Melee]], or [[Celestial Stance]] are very helpful in mitigating damage from this skill.
 
*Shiro's multiple attacks will trigger skills that involve attacks (more notably hexes such as [[Spiteful Spirit]] and [[Empathy]]) multiple times.
 
*Shiro's multiple attacks will trigger skills that involve attacks (more notably hexes such as [[Spiteful Spirit]] and [[Empathy]]) multiple times.
*It is possible to deal a devastating amount of damage to Shiro in a very short period of time if this skill is used with hexes that trigger upon attacking, hitting, or similar conditions. [[Spoil Victor]], [[Empathy]], and [[Spiteful Spirit]] are perfect for this. [[Insidious Parasite]] is also very powerful in this function, but has the disadvantage of needing Shiro's attacks to actually hit their target.
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*It is possible to deal a devastating amount of damage to Shiro in a very short period of time if this skill is used with hexes that trigger upon attacking, hitting, or similar conditions. [[Spoil Victor]], [[Empathy]], and [[Spiteful Spirit]] are perfect for this. [[Insidious Parasite]], just like [[Pain Inverter]] are also very powerful in this function, but they have the disadvantage of needing Shiro's attacks to actually hit - and for Pain Inverter - even damage their target.

Revision as of 09:53, 20 July 2008

Skill details
Impossible Odds
Impossible Odds
Campaign: Factions Monster
Profession: Monster
Attribute: Unlinked
Type: Skill
        ½ Activation 5 Recharge

Full: All hexes are removed from Shiro. For the next 10 seconds, all of Shiro's attacks are double strikes and hit nearby foes. Shiro tranfers[sic] any conditions from himself to foes he hits.

Concise: (10 seconds.) All Shiro's attacks are double strikes and hit nearby foes. Shiro transfers conditions from himself to foes he hits. Initial effect: removes all hexes from Shiro.


Notes

  • This skill has two hidden features—all conditions inflicted on Shiro will be spread to those he hits, and one hex is removed upon activation.
  • Shiro will usually use this skill when his Health goes as low as about 30% or 40%. This skill is capable of dealing extraordinary amounts of damage if defensive measures are not taken and can easily destroy the entire party.
  • Skills which grant a chance to block to multiple allies such as Protector's Defense, Aegis, Ward Against Melee, or Celestial Stance are very helpful in mitigating damage from this skill.
  • Shiro's multiple attacks will trigger skills that involve attacks (more notably hexes such as Spiteful Spirit and Empathy) multiple times.
  • It is possible to deal a devastating amount of damage to Shiro in a very short period of time if this skill is used with hexes that trigger upon attacking, hitting, or similar conditions. Spoil Victor, Empathy, and Spiteful Spirit are perfect for this. Insidious Parasite, just like Pain Inverter are also very powerful in this function, but they have the disadvantage of needing Shiro's attacks to actually hit - and for Pain Inverter - even damage their target.