Skill details
Ineptitude | ||||||||||||
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Full: For 4 seconds, the next time the target foe or any adjacent foe attacks, they take 30...114 damage and are Blinded for 10 seconds.
Concise: (4 seconds.) Also hexes foes adjacent to target. Deals 30...114 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks.
Illusion Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Damage | 30 | 37 | 44 | 51 | 58 | 65 | 72 | 79 | 86 | 93 | 100 | 107 | 114 | 121 | 128 | 135 | 142 | 149 | 156 | 163 | 170 | 177 |
Acquisition[]
Notes[]
- Unlike Clumsiness, Ineptitude does not interrupt the attack. However, the damage and the blindness are applied before the hit, so most of the time, the attack that triggered Ineptitude will miss.
- This skill has been changed so that it no longer affects the same attack as Clumsiness. Clumsiness triggers a fraction of a second before the attack action would be completed, while Ineptitude triggers at the end of the attack action, which means that if a foe is hexed with both, Clumsiness will trigger on the first attack and Ineptitude will trigger on the second.