Skill details
Invoke Lightning | ||||||||||||
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Full: Target foe and up to two other foes near your target are struck for 10...82 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an Enchantment, this spell causes Exhaustion.
Concise: Deals 10...82 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted.
Air Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Lightning Damage | 10 | 16 | 22 | 28 | 34 | 40 | 46 | 52 | 58 | 64 | 70 | 76 | 82 | 88 | 94 | 100 | 106 | 112 | 118 | 124 | 130 | 136 |
Acquisition[]
Notes[]
- Unlike most other spells that cause exhaustion, this spell will cause the exhaustion at the completion of activation, not at the start of activation. As such, if the caster is interrupted, or cancels casting, no exhaustion takes place. However, this also means that if your enchantments wear off or are removed before the casting is complete, you will receive exhaustion.
- The third foe struck must be nearby to the second foe rather than the first.
- There is a short delay between strikes, similar to the effects of Deathly Swarm or Chain Lightning.
- Using Arcane Echo for copying this spell while not under effect of any other enchantment will cause exhaustion.