Jagged Horror | |||||||
---|---|---|---|---|---|---|---|
Classification | |||||||
|
Description
Jagged Horrors are minions created upon the death of a Shambling Horror, or any other animated undead enchanted with Jagged Bones.
Data
Damage
- Jagged Horrors are melee fighters.
- Jagged Horrors cause bleeding for about 30 seconds when they hit with an attack.
- Level 16 Jagged Horrors inflict 13-34 damage against AR 60 targets, including both critical and non-critical hits. The critical hit rate and specific critical and non-critical damage ranges are currently unknown.
Armor
Attack speed
Jagged Horrors attack roughly 1 attack per 3.17 seconds (30 attacks in 95 seconds).
Decomposing rate
Behavior
- Jagged Horrors spawn immediately at the same location upon the death of the Shambling Horror or a minion enchanted with Jagged Bones.
Notes
- Jagged Horrors share many common traits with the other types of animated undead and are subject to the same rules as all skills that rely on corpse exploitation.
- Jagged Horrors lose health at a rate that increases over time. See article Minion for more details.
- The appearance of a Jagged Horror is that of a Shambling Horror with the flesh removed.