Name |
Target |
Dur |
Stats |
Notes |
Skill type |
Attr |
Cam
|
|
Backbreaker
|
Foe
|
2s OR 4s
|
|
|
9
|
|
|
|
|
|
|
+1...16 damage, 4 seconds only with Strength 8 or higher
|
Elite Hammer Attack
|
Hammer
|
P
|
|
Counter Blow
|
Attacking foe
|
2s
|
|
|
4
|
|
|
|
|
|
|
|
Hammer Attack
|
Hammer
|
C
|
|
Devastating Hammer
|
Foe
|
2s
|
|
|
7
|
|
|
|
|
|
|
Inflict weakness (5...17s)
|
Elite Hammer Attack
|
Hammer
|
C
|
|
Earth Shaker
|
Foe & adjacent foes
|
2s
|
|
|
8
|
|
|
|
|
|
|
50% fail with Hammer Mastery 4 or less. "Adjacent" range rather than "Adjacent to foe" range
|
Elite Hammer Attack
|
Hammer
|
P
|
|
Enraged Smash
|
Moving foe
|
2s
|
|
|
5
|
|
|
|
5
|
|
|
+10..34 dmg if moving. Gain 1..3 adrenaline
|
Elite Hammer Attack
|
Hammer
|
F
|
|
Hammer Bash
|
Foe
|
2s
|
|
|
6
|
|
|
|
|
|
|
Lose all adrenaline
|
Hammer Attack
|
Hammer
|
C
|
|
Heavy Blow
|
Foe
|
2s
|
|
|
5
|
|
|
|
|
|
|
If foe has weakness, knockdown & +1..24 damage. Lose all adrenaline
|
Hammer Attack
|
Hammer
|
C
|
|
Irresistible Blow
|
Foe
|
2s
|
|
|
5
|
|
|
|
6
|
|
|
If blocked, knockdown and 5..17 damage. +5..17 damage
|
Hammer Attack
|
Hammer
|
C
|
|
Magehunter's Smash
|
Foe
|
2s
|
|
|
8
|
|
|
|
|
|
|
Unblockable if target foe is enchanted.
|
Elite Hammer Attack
|
Hammer
|
N
|
|
Bull's Charge
|
Moving Foe
|
2s
|
|
|
5
|
|
|
|
20
|
|
|
melee attacks knock down moving foes, movement speed +33%, ends if a skill is used
|
Elite Stance
|
Str
|
P
|
|
Bull's Strike
|
Moving foe
|
2s
|
|
|
5
|
|
|
|
10
|
|
|
+5..25 dmg if moving
|
Melee Attack
|
Str
|
C
|
|
Griffon's Sweep
|
Foe
|
2s
|
|
|
5
|
|
|
|
8
|
|
|
If blocked, knockdown & 10..29 damage. +5...17 damage
|
Melee Attack
|
Str
|
P
|
|
Leviathan's Sweep
|
Foe
|
2s
|
|
|
5
|
|
|
|
8
|
|
|
If blocked, knockdown & 10..29 damage. +5...17 damage
|
Melee Attack
|
Str
|
F
|
|
Shield Bash
|
Next attacking foe
|
2s
|
|
|
5
|
|
|
|
20
|
|
|
For 5...10s, while wielding shield, block next attack skill, if melee skill, knockdown & disable that skill for an additional 15s
|
Skill
|
Str
|
C
|
|
"None Shall Pass!"
|
Nearby moving foes
|
2s
|
|
|
5
|
|
|
|
45
|
|
|
|
Shout
|
Tact
|
F
|
|
Desperation Blow
|
Self
|
2s
|
|
|
5
|
|
|
|
7
|
|
|
+10...34 damage & random chance of causing deep wound (20s), bleeding (25s), crippled (15s) or weakness (20s)
|
Melee Attack
|
Tact
|
P
|
|
Drunken Blow
|
Self
|
2s
|
|
|
5
|
|
|
|
7
|
|
|
+10...34 damage & random chance of causing deep wound (20s), bleeding (25s), crippled (15s) or weakness (20s)
|
Melee Attack
|
Tact
|
F
|
|
Shove
|
Touched foe
|
2s
|
|
Lose all adrenaline. your non attack skills are disabled for 10...6s, damage 15...63
|
Elite Skill
|
Tact
|
F
|
|
"Coward!"
|
Moving foe
|
2s
|
|
|
4
|
|
|
|
2
|
|
|
|
Elite Shout
|
None
|
F
|
|
Grapple
|
Foe & Self
|
2s
|
|
Removes your stance after knockdown.
|
Skill
|
None
|
E
|
|
Bestial Pounce
|
Foe
|
2s
|
|
|
5
|
|
|
|
10
|
|
|
Pet attack +5...17 damage, if foe casting a spell, knockdown
|
Pet Attack
|
Beast
|
P
|
|
Pounce
|
Foe
|
2s
|
|
|
5
|
|
|
|
20
|
|
|
Pet attack +5...17 damage, if foe is moving, knockdown
|
Pet Attack
|
Beast
|
F
|
|
Savage Pounce
|
Foe
|
2s
|
|
|
5
|
|
|
|
10
|
|
|
Pet attack +5...17 damage, if foe casting a spell, knockdown
|
Pet Attack
|
Beast
|
F
|
|
Spike Trap
|
Foes near location
|
2s
|
|
Each second for 2 seconds; also 10...34 damage, inflicts Crippled 3...21s
|
Elite Trap
|
WS
|
C
|
|
Tripwire
|
Foes near location
|
2s
|
|
If foe is crippled. 5..17 damage
|
Trap
|
WS
|
N
|
|
Balthazar's Pendulum
|
Foe
|
2s
|
|
Next time ally would be knocked down by a foe, that foe is knocked down instead
|
Elite Enchantment Spell
|
Smite
|
N
|
|
Bane Signet
|
Foe
|
2s
|
|
|
|
|
1
|
|
20
|
|
|
If foe attacking. 26..50 holy damage
|
Signet
|
Smite
|
C
|
|
Shield of Judgment
|
Foe
|
2s
|
|
For 8...18s, anyone striking ally is knockdown and 5...41 damage
|
Elite Enchantment Spell
|
Smite
|
P
|
|
Signet of Judgment
|
Foe
|
2s
|
|
|
|
|
1
|
|
20
|
|
|
Foe and adjacent foes take 15...63 holy damage
|
Elite Signet
|
Smite
|
C
|
|
Psychic Instability
|
Foe
|
2...4s
|
|
If interrupts a skill; affects foe and nearby foes. 50% failure chance with Fast Casting 4 or less.
|
Elite Spell
|
FC
|
F
|
|
Gale
|
Foe
|
2s
|
|
50% failure rate (unless Air Magic = 5 or more)
|
Spell
|
Air
|
C
|
|
Gust
|
Foe
|
3s
|
|
If foe is under Earth or Water Magic hex. 10..54 cold damage
|
Elite Spell
|
Air
|
F
|
|
Lightning Surge
|
Foe
|
2s
|
|
After 3s, knockdown & 14...83 lightning damage
|
Elite Hex Spell
|
Air
|
C
|
|
Mind Shock
|
Foe
|
2s
|
|
10...42 lightning damage, if you have more energy then foe, 10...42 additional lightning damage & knockdown
|
Elite Spell
|
Air
|
P
|
|
Shock
|
Touched foe
|
2s
|
|
10...50 lightning damage
|
Skill
|
Air
|
P
|
|
Teinai's Wind
|
Adjacent foes
|
2s
|
|
If foe attacking. 15..51 cold damage
|
Spell
|
Air
|
F
|
|
Whirlwind
|
Adjacent foes
|
2s
|
|
If foe attacking. 15..51 cold damage
|
Spell
|
Air
|
P
|
|
Churning Earth
|
Nearby foes location
|
2s
|
|
For 5s, 10...34 earth damage each second, if foe is moving faster then normal when struck by spell, knockdown foe
|
Spell
|
Earth
|
F
|
|
Dragon's Stomp
|
Foe & nearby foes
|
2s
|
|
26...85 earth damage
|
Spell
|
Earth
|
F
|
|
Earthquake
|
Foe & nearby foes
|
2s
|
|
26...85 earth damage
|
Spell
|
Earth
|
P
|
|
Stoning
|
Foe
|
2s
|
|
45...93 earth damage, if foe has weakness, knockdown
|
Spell
|
Earth
|
C
|
|
Unsteady Ground
|
Nearby foes location
|
2s
|
|
For 5s, nearby foes 10...34 earth damage, if a foe is attacking, knockdown foe
|
Elite Spell
|
Earth
|
F
|
|
Meteor
|
Foe & adjacent foes
|
2s
|
|
7...91 fire damage
|
Spell
|
Fire
|
C
|
|
Meteor Shower
|
Foes adjacent location
|
2s
|
|
For 9 sec, 7...91 fire damage & knockdown every 3s
|
Spell
|
Fire
|
P
|
|
Slippery Ground
|
Foe
|
2s
|
|
If target is blind
|
Spell
|
Water
|
E
|
|
Water Trident
|
Moving foe
|
2s
|
|
10..58 cold damage
|
Elite Spell
|
Water
|
P
|
|
Horns of the Ox
|
Foe
|
2s
|
|
If foe not adjacent to any of his allies. +1..9 damage
|
Dual Attack
|
Dagger
|
F
|
|
Trampling Ox
|
Foe
|
2s
|
|
If foe is crippled. +5..17 damage
|
Dual Attack
|
Dagger
|
E
|
|
Entangling Asp
|
Foe
|
2s
|
|
Poison 5...17s
|
Spell
|
Deadly
|
F
|
|
Iron Palm
|
Touched foe
|
2s
|
|
If foe hexed or under a condition. 5..41 damage, counts as a lead attack
|
Skill
|
Deadly
|
F
|
|
Scorpion Wire
|
Foe
|
2s
|
|
For 8...18s, if foe is more then 100' away from you, you shadow step to target and foe is knockdown
|
Hex Spell
|
Deadly
|
F
|
|
Mark of Instability
|
Foe
|
2s
|
|
For 20s, next time you hit target with a dual attack, knockdown
|
Hex Spell
|
None
|
F
|
|
Wastrel's Collapse
|
Foe
|
2s
|
|
If foe not using a skill. All non-dagger attack skills disabled. Shadow steps to target
|
Elite Skill
|
None
|
N
|
|
Grasping Was Kuurong
|
Nearby foes
|
2s
|
|
Hold ashes for 15...51s, when dropped, 15...63 damage & knockdown
|
Elite Item Spell
|
Chan
|
F
|
|
Wanderlust
|
Attacked stationary foe
|
2s
|
|
If foe knocked down by attack, spirit loses 70...54 health
|
Elite Binding Ritual
|
Comm
|
F
|
|
Fleeting Stability
|
Self
|
2s
|
|
|
5
|
|
|
|
10
|
|
|
For 2...5s, you cannot be knocked down, when enchantment lasts its full duration, knockdown
|
Flash Enchantment Spell
|
Earth
|
N
|