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{{Lacerate}}
<noinclude>{{ch2}}</noinclude>
 
<noinclude>{{skill-stub}}</noinclude>
 
{{skill box<includeonly> qr</includeonly>
 
| name = Lacerate
 
| campaign = Factions
 
| profession = Ranger
 
| attribute = Beast Mastery
 
| type = Nature Ritual
 
| elite = yes
 
| description =
 
Create a level '''1..8''' [[Spirit]]. Bleeding creatures within its range suffer -2 [[Health]] [[degeneration]]. When this [[Spirit]] dies, all creatures within its range that have less than 90% [[Health]] begin [[Bleeding]] for '''5...21''' seconds. This [[Spirit]] dies after '''30...126''' seconds.
 
}}
 
<noinclude> <!-- the noinclude is important; do not remove it -->
 
== Progression ==
 
   
 
== Acquisition ==
 
== Acquisition ==
 
'''[[Signet of Capture]]''':
 
'''[[Signet of Capture]]''':
*[[Ryver Mossplanter]] ([[Arborstone]] mission)
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*[[Ryver Mossplanter]] ([[Arborstone]] (Mission and Explorable Area))
*[[MeynSang The Sadistic]] ([[The Count's Daughter]] mission)
 
   
[[Category:Ranger skills (Factions)]]
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== Related skills ==
  +
*{{skill icon|Toxicity}}
  +
*{{skill icon|Ulcerous Lungs}}
   
  +
== Related articles ==
<!-- DO NOT ADD ANYTHING BELOW THIS LINE -->
 
  +
*[[Effect on end skills quick reference]]
</noinclude> <!-- the /noinclude is important; do not remove it -->
 
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*[[Inflict bleeding skills quick reference]]
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*[[Nature Ritual skills quick reference]]
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*[[Regen/Degen health skills quick reference]]
  +
[[Category:Elite skills]]
  +
[[Category:Nature Rituals]]
  +
[[Category:Beast Mastery skills]]
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[[Category:Ranger skills (Factions)]]

Latest revision as of 14:27, 5 May 2011

Skill details
Lacerate
Lacerate
Campaign: Factions Ranger
Profession: Ranger
Attribute: Beast Mastery
Type: Elite Nature Ritual
    10 Energy 3 Activation 15 Recharge

Full: Create a level 1...8 Spirit. Bleeding creatures within its range suffer -2 health degeneration. When this spirit dies, all creatures within its range that have less than 90% Health begin Bleeding for 5...21 seconds. This spirit dies after 30...126 seconds.

Concise: Creates a level 1...8 spirit (30...126 second lifespan). Bleeding creatures in range have -2 Health degeneration. End effect: inflicts Bleeding condition (5...21 seconds) on creatures in range that have less than 90% Health. Does not affect spirits.

Beast Mastery 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Level 1 2 2 3 3 4 5 5 6 6 7 8 8 9 9 10 11 11 12 12 13
Bleeding 5 6 8 9 10 12 13 14 16 17 18 20 21 22 24 25 26 28 29 30 32
Duration 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182 190


Acquisition

Signet of Capture:

Related skills

Related articles