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1 September 2012

  • curprev 18:4418:44, 1 September 2012‎ 108.68.54.35 contribs‎ 5,315 bytes +14‎ 200 ms is too high to seem "lag free" in any system. The real threshold for human detection is more like 50 ms, and there are no game techniques that can completely mask higher levels of latency.

11 May 2009

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