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Skill details
Mark of Pain
Mark of Pain
Campaign: Core Necromancer
Profession: Necromancer
Attribute: Curses
Type: Hex Spell
    10 Energy 1 Activation 20 Recharge

Full: For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34 shadow damage to adjacent foes.

Concise: (30 seconds.) Deals 10...34 damage to adjacent foes whenever target foe takes physical damage.

Curses 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Shadow damage 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52


Acquisition[]

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Notes[]

  • The area of effect damage may trigger mobs to flee if it happens in quick succession. For that reason it's also a tool of crowd control, because fleeing enemies cannot attack or use skills.
  • Even though it triggers AoE damage scattering, it can have devastating effect in conjunction with a minion master. The numerous attacks from minions can trigger it up to 10 times before the enemy AI decides to scatter.
  • The AoE damage only applies to adjacent foes. The original target is not affected.
  • Combines well with Splinter Weapon and Skills that hit multiple foes.
  • In some areas where monsters fight each other, putting MoP on one monster under attack causes damage to the attackers (for instance, Creeping Carps attacking an Outcast Ritualist in Gyala Hatchery).

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