Skill details
Mighty Was Vorizun | ||||||||||||
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Full: Hold Vorizun's ashes for up to 15...51 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy.
Concise: (15...51 seconds.) You have +15 armor and +30 maximum Energy.
Communing | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 | 75 | 78 |
Acquisition[]
Notes[]
- Consider that this skill gives almost as much armor as a shield, and more energy than most focus items, negating some of the drawbacks of other ash-holding spells.
- Use Mighty Was Vorizun with Herald's Insignias to gain a +25 armor boost, for 85 AL overall.
- Keep in mind that the ashes replace your weapon and focus so you lose their mods. If your weapon has a +15 energy bonus and you summon the ashes, you will get only a net +15 Energy max boost.
- Some R/Rts might consider using this skill while trapping instead of the staff/wand + focus combo, because of the added armor that can help in some situations.
- If the spirit Empowerment is in the area, you can get a major energy boost of 40 maximum energy
- Keep in mind that if you have less than 30 energy and no +energy equipment when the spell ends, your energy will be sent below 0, which can prevent you from using most skills for a time. On the flip side, not only does the skill increase your max energy it also gives you that much energy as well, so casting with 5 energy will cause your energy to decrease by 5 and then increase by 30 so you will suddenly have 30 energy (again, assuming no weapon mods).
Trivia[]
- The person in the skill icon appears to be wearing Assassin Canthan Armor.