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== Acquisition == |
== Acquisition == |
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'''[[Signet of Capture]]''': |
'''[[Signet of Capture]]''': |
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+ | *[[Prophecies]] |
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− | *[[Old Red Claw]] ([[Snake Dance]]) |
+ | **[[Old Red Claw]] ([[Snake Dance]]) |
+ | *[[Guild Wars Eye of the North | Eye of the North]] |
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+ | **[[Edielh Shockhunter]] ([[Jaga Moraine]]) |
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− | == |
+ | == Note == |
⚫ | *Usage of the +15 energy -1 energy regeneration wand and/or offhand, can both enhance, and defend against the use of this skill. Consider switching to a weapon group containing one or both of these items if using it on a non-elementalist primary, as an elementalist with low energy storage attribute, or if this spell is being used against you. |
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− | *This spell is better targeted at low energies (Warriors, primary monks) and should be avoided on elementalists. |
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⚫ | * |
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− | *Because of the knockdown after the high spike of damage, provided the conditions are met, it's ideal to use another high damage Air Spell before the target has a chance to heal or fight back. |
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== Related skills == |
== Related skills == |
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− | *{{skill icon| |
+ | *{{skill icon|Mind Burn}} ([[elite]]) |
− | *{{skill icon|Mind |
+ | *{{skill icon|Mind Freeze}} ([[elite]]) |
− | *{{skill icon|Mind |
+ | *{{skill icon|Mind Blast}} ([[elite]]) |
+ | |||
− | *{{skill icon|Mind Blast}} ([[Elite]]) |
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+ | ==Related articles== |
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+ | *[[Knockdown skills quick reference]] |
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+ | [[Category:Elite skills]] |
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+ | [[Category:Spells]] |
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+ | [[Category:Air Magic skills]] |
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+ | [[Category:Elementalist skills (Prophecies)]] |
Latest revision as of 15:01, 5 May 2011
Skill details
Mind Shock | ||||||||||||
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Full: Target foe suffers 10...42 lightning damage. If you have more energy than target foe, that foe suffers 10...42 additional lightning damage and is knocked down. This spell has 25% armor penetration. This spell causes exhaustion.
Concise: Deals 10...42 lightning damage. Deals 10...42 more lightning damage and causes knock-down if you have more Energy than this foe. 25% armor penetration. You are Exhausted.
Air Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Lightning Damage | 10 | 13 | 15 | 18 | 21 | 23 | 26 | 29 | 31 | 34 | 37 | 39 | 42 | 45 | 47 | 50 | 53 | 55 | 58 | 61 | 63 | 66 |
+Lightning Damage | 10 | 13 | 15 | 18 | 21 | 23 | 26 | 29 | 31 | 34 | 37 | 39 | 42 | 45 | 47 | 50 | 53 | 55 | 58 | 61 | 63 | 66 |
Acquisition
Note
- Usage of the +15 energy -1 energy regeneration wand and/or offhand, can both enhance, and defend against the use of this skill. Consider switching to a weapon group containing one or both of these items if using it on a non-elementalist primary, as an elementalist with low energy storage attribute, or if this spell is being used against you.