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Skill details
Mind Wrack
Mind Wrack
Campaign: Core Mesmer
Profession: Mesmer
Attribute: Domination Magic
Type: Hex Spell
    5 Energy 1 Activation 7 Recharge

Full: For 5...33 seconds, whenever this foe is the target of any of your non-hex Mesmer skills, that foe loses 1 Energy and takes 5...21 damage per point of Energy lost. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15...83 damage.

Concise: (5...33 seconds.) Causes 1 Energy loss each time foe is the target of your non-hex Mesmer skills. Deals 5...21 damage per point of Energy lost. If target foe's Energy drops to 0, it takes 15...83 damage and Mind Wrack ends.

Domination Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 5 7 10 12 14 17 19 21 24 26 28 31 33 35 38 40 42 45 47 49 52 54
Dmg / Energy lost 5 6 8 9 10 12 13 14 16 17 18 20 21 22 24 25 26 28 29 30 32 33
Dmg at 0 Energy 15 21 26 32 38 43 49 55 60 66 72 77 83 89 94 100 106 111 117 123 128 134


Acquisition

Skill Quests:

Skill Trainers:

Signet of Capture:

Hero Skill Trainers:

Notes

  • Mind Wrack only triggers when the target's energy reaches zero. If, for example, the target has zero energy and no energy regeneration, then Mind Wrack will never trigger.
  • Mind Wrack ends when foe's energy reaches zero. It must be reapplied to repeat the effect.
  • This can be combined with Sympathetic Visage or Spirit Shackles to deny energy to Warriors while damaging them whenever they quickly reach zero energy.

Related skills

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