Skill details
Mirrored Stance | ||||||||||||
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Full: For 10...30 seconds, whenever target foe enters a stance, you enter the same stance.
Concise: (10...30 seconds.) You enter any stance used by target foe.
Shadow Arts | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Duration | 10 | 12 | 13 | 15 | 17 | 18 | 20 | 22 | 23 | 25 | 27 | 28 | 30 | 32 | 33 | 35 | 37 | 38 | 40 | 42 | 43 |
Acquisition[]
Notes[]
- Mirrored stances use the hexed foe's attribute rank, so the stance's effect on the hexer will be the same as on the foe.
- This only triggers when the target enters a stance. Hexing a target already in a stance will not mirror the existing stance.
- Stances which are monster-only skills will not be mirrored.
- It can be a bad idea to use this skill against warriors - they can use Frenzy when all their adrenal skills are charged and deal a lot of damage to you.
- Using this skill on a foe using an increased movement speed stance to chase you down or run away will allow you to do the same, if that foe reapplies his stance.