Monastery Credit | ||||||||||
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Trophy | ||||||||||
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Monastery Credits are the regional quest-reward trophy for Shing Jea Island. They are collected by Monastery Quartermasters in Shing Jea Monastery and Seitung Harbor.
Acquisition[]
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The following quests reward Monastery Credits:
- Appearance of the Naga
- Assassin Insignia
- Cash Crops
- Choose Your Secondary Profession (Factions)
- Death With Honor
- Dual Strike
- Elementalist Insignia
- Forming a Party
- Lo Sha's Gift
- Mesmer Insignia
- Monk Insignia
- Necromancer Insignia
- Pest Control
- Quimang's Last Stand
- Ranger Insignia
- Reaping the Naga
- Revenge of the Yeti
- Ritualist Insignia
- Seeking a Cure
- Sentimental Treasures
- Shackled Spirits
- Skin the Snake
- Sparring Elements
- Study Buddy
- The Agriculturist
- The Bog Beast of Bokku
- The Captured Son
- The Crop Thieves
- The Naga Source
- The Rite of Valor
- The Siege at Tsumei Village
- The Thieving Nanny
- The Yeti Hunt
- Togo's Ultimatum
- Warrior Insignia
Collectors[]
General collectors[]
Monastery Quartermaster[]
Location: Shing Jea Monastery
Collecting: 1 Monastery Credit
Item | Stats | Value |
---|---|---|
Shing Jea Key | Unlocks Shing Jea chests | 40 |
Identification Kit | Used to identify items. (25 uses) | 50 |
Salvage Kit | Used to salvage common crafting materials from items. (25 uses) | 50 |
Hunter's Ale | Double-click to become drunk for one minute. (1 use) | 5 |
Scroll of Adventurer's Insight | For 10 minutes your party gains +50% XP from combat. | 100 |
Bag | Holds 5 items | 50 |
Vial of Dye (Gray) | 25 |
Monastery Quartermaster[]
Location: Shing Jea Monastery
Collecting: 3 Monastery Credits
Item | Stats | Value |
---|---|---|
Rune of Holding | Used to expand a Bag's storage capacity from 5 slots to 10. (1 use) | 250 |
Expert Salvage Kit | Used to salvage Rare crafting materials from items, Runes from armor, and Weapon upgrades. (25 uses) | 200 |
Monastery Quartermaster[]
Location: Seitung Harbor
Collecting: 5 Monastery Credit
Item | Stats | Reqs. | Mods. | Value |
---|---|---|---|---|
Air Staff | Energy +10 Lightning damage: 10-17 |
8 Air Magic | Halves casting time of Air Magic spells (Chance: 15%) Halves skill recharge of Air Magic spells (Chance: 15%) |
25 |
Earth Staff | Energy +10 Earth damage: 10-17 |
8 Earth Magic | Halves casting time of Earth Magic spells (Chance: 15%) Halves skill recharge of Earth Magic spells (Chance: 15%) |
25 |
Fire Staff | Energy +10 Fire damage: 10-17 |
8 Fire Magic | Halves casting time of Fire Magic spells (Chance: 15%) Halves skill recharge of Fire Magic spells (Chance: 15%) |
25 |
Water Staff | Energy +10 Cold damage: 10-17 |
8 Water Magic | Halves casting time of Water Magic spells (Chance: 15%) Halves skill recharge of Water Magic spells (Chance: 15%) |
25 |
Holy Staff | Energy +10 Fire damage: 10-17 |
8 Divine Favor | Halves casting time of Divine Favor spells (Chance: 15%) Halves skill recharge of Divine Favor spells (Chance: 15%) |
25 |
Healing Staff | Energy +10 Fire damage: 10-17 |
8 Healing Prayers | Halves casting time of Healing Prayers spells (Chance: 15%) Halves skill recharge of Healing Prayers spells (Chance: 15%) |
25 |
Protective Staff | Energy +10 Fire damage: 10-17 |
8 Protection Prayers | Halves casting time of Protection Prayers spells (Chance: 15%) Halves skill recharge of Protection Prayers spells (Chance: 15%) |
25 |
Smiting Staff | Energy +10 Holy damage: 10-17 |
8 Smiting Prayers | Halves casting time of Smiting Prayers spells (Chance: 15%) Halves skill recharge of Smiting Prayers spells (Chance: 15%) |
25 |
Monastery Quartermaster[]
Location: Seitung Harbor
Collecting: 5 Monastery Credit
Item | Stats | Reqs. | Mods. | Value |
---|---|---|---|---|
Clairvoyant Staff | Energy +10 Chaos damage: 10-17 |
8 Domination Magic | Halves casting time of Domination Magic spells (Chance: 15%) Halves skill recharge of Domination Magic spells (Chance: 15%) |
25 |
Hypnotic Staff | Energy +10 Chaos damage: 10-17 |
8 Illusion Magic | Halves casting time of Illusion Magic spells (Chance: 15%) Halves skill recharge of Illusion Magic spells (Chance: 15%) |
25 |
Evil Eye Staff | Energy +10 Dark damage: 10-17 |
8 Blood Magic | Halves casting time of Blood Magic spells (Chance: 15%) Halves skill recharge of Blood Magic spells (Chance: 15%) |
25 |
Wicked Staff | Energy +10 Cold damage: 10-17 |
8 Curses | Halves casting time of Curses spells (Chance: 15%) Halves skill recharge of Curses spells (Chance: 15%) |
25 |
Bone Staff | Energy +10 Cold damage: 10-17 |
8 Death Magic | Halves casting time of Death Magic spells (Chance: 15%) Halves skill recharge of Death Magic spells (Chance: 15%) |
25 |
Communing Staff | Energy +10 Dark damage: 10-17 |
8 Communing | Halves casting time of Communing spells (Chance: 15%) Halves skill recharge of Communing spells (Chance: 15%) |
25 |
Spawning Staff | Energy +10 Lightning damage: 10-17 |
8 Spawning Power | Halves casting time of Spawning Power spells (Chance: 15%) Halves skill recharge of Spawning Power spells (Chance: 15%) |
25 |
Channeling Staff | Energy +10 Lightning damage: 10-17 |
8 Channeling Magic | Halves casting time of Channeling Magic spells (Chance: 15%) Halves skill recharge of Channeling Magic spells (Chance: 15%) |
25 |
Monastery Quartermaster[]
Location: Seitung Harbor
Collecting: 5 Monastery Credit
Item | Stats | Reqs. | Mods. | Value |
---|---|---|---|---|
Sai | Piercing damage: 6-14 | 8 Dagger Mastery | Damage +10% (while Health is above 50%) | 25 |
Cleaver | Slashing damage: 6-23 | 8 Axe Mastery | Damage +10% (while Health is above 50%) | 25 |
Bludgeoner | Blunt damage: 17-30 | 8 Hammer Mastery | Damage +10% (while Health is above 50%) | 25 |
Katana | Slashing damage: 14-19 | 8 Swordsmanship | Damage +10% (while Health is above 50%) | 25 |
Bronze Shield | Armor: 14 | 8 Strength | Health +20 | 25 |
Bronze Shield | Armor: 14 | 8 Tactics | Health +20 | 25 |
Longbow | Piercing damage: 13-24 | 8 Marksmanship | Damage +10% (while Health is above 50%) | 25 |
Shortbow | Piercing damage: 13-24 | 8 Marksmanship | Damage +10% (while Health is above 50%) | 25 |
Conversion to cash[]
Each monastery credit can be converted to cash at a rate of 100 gold each, if you trade for one or more Scroll of Adventurer's Insight and sell them to the vendor. However, the greatest value for money (after the first two runes for your own bags) lies in trading them for Expert Salvage Kits for your own use, which would otherwise cost you the equivalent of 133 gold per credit. In any case, do not sell them to other players for less than 100 gold per credit.
Notes[]
- By completing all (excluding mutually exclusive) quests, each character can obtain a total of 26 Monastery Credits.
Collectable Quest Items | ||
---|---|---|
Factions | Monastery Credit • Imperial Commendation • Luxon Totem • Equipment Requisition | |
Nightfall | Battle Commendation • Kournan Coin • Trade Contract • Ancient Artifact • Inscribed Secret |