Skill quick references |
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Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |
This skill may be earned from a quest. See skill information for details.
Divine Favor
Blessed Aura [edit]
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Enchantment Spell. While you maintain this enchantment, Monk enchantments you cast last 10...30% longer. |
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Prophecies | |||||||||||||
Blessed Light [edit]
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Elite Spell. Heal target ally for 10...114 Health and remove one condition and one hex. |
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Factions | |||||||||||||
Blessed Signet [edit]
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Signet. For each enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 3...20 Energy in this way. |
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Core | |||||||||||||
Boon Signet [edit]
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Elite Signet. Heal target ally for 20...68 Health. Your next Healing or Protection Prayer[sic] spell that targets an ally heals for an additional 20...68 Health. |
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Factions | |||||||||||||
Contemplation of Purity [edit]
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Skill. Lose all enchantments. For each one lost, you gain 0...64 Health, lose one hex, and lose one condition (maximum 1...7 hexes and conditions). |
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Prophecies | |||||||||||||
Deny Hexes [edit]
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Spell. Remove one hex from target ally and one additional hex for each recharging Divine Favor skill you have. |
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Factions | |||||||||||||
Divine Boon [edit]
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Enchantment Spell. While you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15...51 Health, and you lose 1 Energy. |
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Core | |||||||||||||
Divine Healing [edit]
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Spell. Heal yourself and party members within earshot for 15...51 points. |
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Prophecies | |||||||||||||
Divine Intervention [edit]
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Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26...197 Health. |
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Core | |||||||||||||
Divine Spirit [edit]
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Enchantment Spell. For 1...11 seconds, Monk spells cost you 5 less Energy to cast (Minimum cost: 1 Energy). |
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Prophecies | |||||||||||||
Healer's Boon [edit]
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Elite Enchantment Spell. For 10...46 seconds.[sic] Healing Prayers spells cast 50% faster and heal for 50% more Health. |
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Nightfall | |||||||||||||
Heaven's Delight [edit]
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Spell. Heals you and party members within earshot for 15...51 points. |
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Factions | |||||||||||||
Holy Haste [edit]
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Enchantment Spell. For 1...48 seconds, your Healing Prayers spells cast 50% faster. This enchantment ends if you cast another enchantment. |
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Nightfall | |||||||||||||
Peace and Harmony [edit]
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Elite Enchantment Spell. Target ally loses 0...7 conditions and hexes. For 1...3 seconds, conditions and hexes expire 90% faster on that ally. All of your Smiting Prayers are disabled for 20 seconds. |
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Prophecies | |||||||||||||
Release Enchantments [edit]
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Spell. Lose all enchantments. Each party member is healed for 5...29 Health for each Monk enchantment lost. |
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Factions | |||||||||||||
Scribe's Insight [edit]
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Elite Enchantment Spell. For 10...30 seconds, you gain 3 Energy whenever you use a signet. |
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Nightfall | |||||||||||||
Signet of Devotion [edit]
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Signet. Heal target ally for 14...83 points. |
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Core | |||||||||||||
Smiter's Boon [edit]
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Enchantment Spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. |
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Eye of the North | |||||||||||||
Spell Breaker [edit]
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Elite Enchantment Spell. For 5...15 seconds, target ally cannot be the target of enemy spells. |
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Core | |||||||||||||
Spell Shield [edit]
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Enchantment Spell. For 5...17 seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for 10...6 seconds. |
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Factions | |||||||||||||
Unyielding Aura [edit]
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Elite Enchantment Spell. While you maintain this enchantment, your Monk spells heal for +15...51% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location. |
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Prophecies | |||||||||||||
Watchful Healing [edit]
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Enchantment Spell. For 10 seconds, target ally gains +1...3 Health regeneration. If this skill ends prematurely, that ally gains 30...102 Health. |
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Nightfall | |||||||||||||
Watchful Spirit [edit]
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Enchantment Spell. While you maintain this enchantment, target ally gains +2 Health regeneration. That ally is healed for 30...150 Health when Watchful Spirit ends. |
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Prophecies | |||||||||||||
Withdraw Hexes [edit]
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Elite Spell. Remove all hexes from target ally and all adjacent allies. This spell takes an additional 20...8 seconds to recharge for each hex removed in this way. |
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Factions |
Healing Prayers
Cure Hex [edit]
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Spell. Remove one hex from target ally. If a hex was removed, that ally is healed for 30...102 Health. |
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Eye of the North | |||||||||||||
Dwayna's Kiss [edit]
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Spell. Heal target other ally for 15...51 Health and an additional 10...30 Health for each enchantment or hex on that ally. |
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Prophecies | |||||||||||||
Dwayna's Sorrow [edit]
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Enchantment Spell. For 30 seconds, target ally and all nearby allies are enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5...41. |
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Factions | |||||||||||||
Ethereal Light [edit]
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Spell. Target ally is healed for 25...85. This spell is easily interrupted. |
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Factions | |||||||||||||
Gift of Health [edit]
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Spell. All of your other Healing Prayers skills are disabled for 10...6 seconds. Target other ally is healed for 15...123 Health. |
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Factions | |||||||||||||
Glimmer of Light [edit]
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Elite Spell. Heal target ally for 10...94 Health. |
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Nightfall | |||||||||||||
Heal Area [edit]
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Spell. Heal yourself and all adjacent creatures for 30...150 points. |
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Prophecies | |||||||||||||
Heal Other [edit]
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Spell. Heal target other ally for 35...151 health. |
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Prophecies | |||||||||||||
Heal Party [edit]
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Spell. Heal entire party for 30...66 Health. |
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Core | |||||||||||||
Healer's Covenant [edit]
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Elite Enchantment Spell. While you maintain this enchantment, your Healing Prayers spells heal for 25% less Health, but cost -1...3 Energy. |
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Nightfall | |||||||||||||
Healing Breeze [edit]
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Enchantment Spell. For 15 seconds, target ally gains health regeneration of 4...8. |
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Core | |||||||||||||
Healing Burst [edit]
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Elite Spell. Target ally is healed for 5...105. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds. |
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Factions | |||||||||||||
Healing Hands [edit]
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Elite Enchantment Spell. For 10 seconds, whenever target ally takes damage, that ally is healed for 5...29 Health. |
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Prophecies | |||||||||||||
Healing Light [edit]
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Elite Spell. Heal target ally for 40...88 Health. If your target has an enchantment, you gain 1...3 Energy. |
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Factions | |||||||||||||
Healing Ribbon [edit]
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Spell. Target other ally is healed for 20...92 Health. Up to 2 additional allies near target ally are healed for 10...82 Health. |
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Eye of the North | |||||||||||||
Healing Ring [edit]
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Spell. Heal adjacent creatures for 30...150 Health. The caster is not healed. |
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Nightfall | |||||||||||||
Healing Seed [edit]
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Enchantment Spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3...25 Health. |
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Core | |||||||||||||
Healing Touch [edit]
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Spell. Heal target touched ally for 16...51 Health. Health gain from Divine Favor is doubled for this spell. |
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Core | |||||||||||||
Healing Whisper [edit]
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Spell. Target other ally is healed for 40...88 Health. This spell has half the normal range. |
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Factions | |||||||||||||
Infuse Health [edit]
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Spell. Lose half your current Health. Target other ally is healed for 100...129% of the amount you lost. |
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Core | |||||||||||||
Jamei's Gaze [edit]
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Spell. Heal target other ally for 35...151 Health. |
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Factions | |||||||||||||
Karei's Healing Circle [edit]
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Spell. Heal yourself and all adjacent creatures for 30...150 points. |
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Factions | |||||||||||||
Light of Deliverance [edit]
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Elite Spell. All party members are healed for 5...57 Health. |
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Nightfall | |||||||||||||
Live Vicariously [edit]
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Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 2...14 Health. |
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Prophecies | |||||||||||||
Mending [edit]
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Enchantment Spell. While you maintain this enchantment, target ally gains +1...3 Health regeneration. |
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Core | |||||||||||||
Orison of Healing [edit]
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Spell. Heal target ally for 20...60 points. |
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Core | |||||||||||||
Patient Spirit [edit]
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Enchantment Spell. For 2 seconds, target ally is enchanted with Patient Spirit. When this enchantment ends, that ally is healed for 30...102 Health. |
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Eye of the North | |||||||||||||
Renew Life [edit]
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Spell. Resurrect target touched dead target[sic] party member with 50% Health and 5...17% Energy. That party member and all allies within earshot are healed for 55...115 Health. |
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Nightfall | |||||||||||||
Restful Breeze [edit]
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Enchantment Spell. For 8...16 seconds, target ally has +10 Health regeneration. This Enchantment ends if that ally attacks or uses a Skill. |
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Nightfall | |||||||||||||
Restore Life [edit]
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Spell. Touch the body of a fallen party member. Target party member is returned to life with 20...56% Health and 42...80% Energy. |
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Prophecies | |||||||||||||
Resurrection Chant [edit]
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Spell. Resurrect target party member with up to your current Health and 5...29% Energy. This spell has half the normal range. |
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Factions | |||||||||||||
Signet of Rejuvenation [edit]
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Signet. Heal target ally for 15...63. If target ally is casting a spell or attacking, that ally is healed for an additional 15...63 Health. |
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Factions | |||||||||||||
Spotless Mind [edit]
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Enchantment Spell. For 1...12 seconds, target other ally loses a hex every 5 seconds. |
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Eye of the North | |||||||||||||
Spotless Soul [edit]
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Enchantment Spell. For 1...12 seconds, target other ally loses a condition every 3 seconds. |
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Eye of the North | |||||||||||||
Supportive Spirit [edit]
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Enchantment Spell. For 5...19 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5...29 Health. |
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Nightfall | |||||||||||||
Vigorous Spirit [edit]
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Enchantment Spell. For 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5...17 Health. |
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Prophecies | |||||||||||||
Word of Healing [edit]
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Elite Spell. Heal target ally for 5...81 Health. Heal for an additional 30...98 Health if that ally is below 50% Health. |
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Core | |||||||||||||
Words of Comfort [edit]
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Spell. Target ally is healed for 15...51 Health and an additional 15...39 Health if that ally is suffering from a condition. |
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Nightfall |
Protection Prayers
Aegis [edit]
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Enchantment Spell. For 5...10 seconds, all party members within earshot have a 50% chance to block attacks. |
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Core | |||||||||||||
Air of Enchantment [edit]
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Elite Enchantment Spell. For 4...9 seconds, enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy). |
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Factions | |||||||||||||
Amity [edit]
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Elite Hex Spell. For 8...18 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage. |
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Prophecies | |||||||||||||
Aura of Faith [edit]
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Elite Enchantment Spell. For 3 seconds, target ally gains 50...90% more Health when healed and takes 5...41% less damage. |
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Prophecies | |||||||||||||
Aura of Stability [edit]
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Enchantment Spell. For 3...7 seconds, target other ally cannot be knocked down. |
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Eye of the North | |||||||||||||
Convert Hexes [edit]
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Spell. Remove all hexes from target other ally. For 8...18 seconds, that ally gains +10 armor for each Necromancer hex that was removed. |
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Core | |||||||||||||
Dismiss Condition [edit]
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Spell. Remove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15...63 Health. |
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Nightfall | |||||||||||||
Divert Hexes [edit]
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Elite Spell. Remove up to 1...3 hexes from target ally. For each hex removed in this way, that ally loses one condition and gains 15...63 Health. |
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Nightfall | |||||||||||||
Draw Conditions [edit]
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Spell. All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6...22 Health. |
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Core | |||||||||||||
Extinguish [edit]
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Spell. Remove one condition from each party member. Party members relieved of Burning are healed for 10...82 Health. |
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Factions | |||||||||||||
Guardian [edit]
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Enchantment Spell. For 2...6 seconds, target ally has a 50% chance to block attacks. |
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Core | |||||||||||||
Life Attunement [edit]
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Enchantment Spell. While you maintain this enchantment, target ally deals 30% less damage with attacks, but gains 14...43% more Health when healed. |
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Prophecies | |||||||||||||
Life Barrier [edit]
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Elite Enchantment Spell. While you maintain this enchantment, damage dealt to target other ally is reduced by 20...44%. If your Health is below 50% when that ally takes damage, Life Barrier ends. |
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Prophecies | |||||||||||||
Life Bond [edit]
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Enchantment Spell. While you maintain this enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3...25. |
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Core | |||||||||||||
Life Sheath [edit]
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Elite Enchantment Spell. Remove 0...2 conditions from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20...84). |
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Factions | |||||||||||||
Mark of Protection [edit]
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Elite Enchantment Spell. For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6...49. All your Protection Prayers are disabled for 5 seconds. |
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Prophecies | |||||||||||||
Mend Ailment [edit]
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Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor or Deep Wound) from target ally. For each remaining condition, that ally is healed for 5...57 health. |
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Core | |||||||||||||
Mend Condition [edit]
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Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 5...57 health. |
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Prophecies | |||||||||||||
Mending Touch [edit]
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Spell. Touched ally loses two conditions and is healed for 15...51 Health for each condition removed in this way. |
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Nightfall | |||||||||||||
Pacifism [edit]
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Hex Spell. For 8...18 seconds, target foe cannot attack. This effect ends if the target takes damage. |
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Prophecies | |||||||||||||
Pensive Guardian [edit]
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Enchantment Spell. For 5...10 seconds, target ally has a 50% chance to block attacks from enchanted foes. |
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Nightfall | |||||||||||||
Protective Bond [edit]
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Enchantment Spell. While you maintain this enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or spell. When Protective Bond prevents damage, you lose 6...4 Energy or the spell ends. |
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Prophecies | |||||||||||||
Protective Spirit [edit]
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Enchantment Spell. For 5...19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. |
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Core | |||||||||||||
Purifying Veil [edit]
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Enchantment Spell. While you maintain this enchantment, conditions expire 5...41% faster on target ally. When this enchantment ends, one condition is removed from that ally. |
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Eye of the North | |||||||||||||
Rebirth [edit]
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Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10...4 seconds. This spell consumes all of your remaining Energy. |
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Core | |||||||||||||
Restore Condition [edit]
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Elite Spell. Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10...58 Health. |
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Prophecies | |||||||||||||
Reversal of Fortune [edit]
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Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15...67. |
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Core | |||||||||||||
Reverse Hex [edit]
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Enchantment Spell. Remove one hex from target ally. If a hex was removed in this way, for 5...9 seconds, the next time target ally would take damage, that damage is reduced by 5...41. |
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Factions | |||||||||||||
Shield Guardian [edit]
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Enchantment Spell. For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 16...67 and Shield Guardian ends. |
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Factions | |||||||||||||
Shield of Absorption [edit]
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Enchantment Spell. For 3...6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment. |
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Nightfall | |||||||||||||
Shield of Deflection [edit]
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Elite Enchantment Spell. For 3...9 seconds, target ally has a 75% chance to block attacks and gains 15...27 armor. |
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Prophecies | |||||||||||||
Shield of Regeneration [edit]
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Elite Enchantment Spell. For 5...11 seconds, target ally gains 3...9 Health regeneration and 40 armor. |
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Core | |||||||||||||
Shielding Hands [edit]
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Enchantment Spell. For 8 seconds, damage and life steal received by target ally is reduced by 3...15. When Shielding Hands ends, that ally is healed for 5...41 Health. |
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Core | |||||||||||||
Spirit Bond [edit]
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Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or spells, that ally is healed for 40...88 Health. |
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Factions | |||||||||||||
Vital Blessing [edit]
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Enchantment Spell. While you maintain this enchantment, target ally has +40...168 maximum Health. |
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Prophecies | |||||||||||||
Zealous Benediction [edit]
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Elite Spell. Heal target ally for 30...150 Health. If target was below 50% Health, you gain 7 Energy. |
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Nightfall |
Smiting Prayers
Balthazar's Aura [edit]
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Enchantment Spell. For 8 seconds, foes adjacent to target ally take 10...22 holy damage each second. |
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Core | |||||||||||||
Balthazar's Pendulum [edit]
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Elite Enchantment Spell. For 5...9 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead. |
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Nightfall | |||||||||||||
Balthazar's Spirit [edit]
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Enchantment Spell. While you maintain this enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) |
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Prophecies | |||||||||||||
Bane Signet [edit]
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Signet. Target foe takes 26...50 holy damage. If target foe was attacking, that foe is knocked down. |
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Core | |||||||||||||
Banish [edit]
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Spell. Target foe takes 20...49 holy damage. This spell does double damage to summoned creatures. |
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Core | |||||||||||||
Castigation Signet [edit]
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Signet. Target foe takes 26...50 holy damage. If that foe was attacking, you gain 1...8 Energy. |
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Eye of the North | |||||||||||||
Defender's Zeal [edit]
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Elite Hex Spell. For 5...21 seconds, whenever target foe hits with an attack, you gain 2 Energy. |
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Nightfall | |||||||||||||
Holy Strike [edit]
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Skill. Target touched foe takes 10...46 holy damage. If knocked down, your target takes an additional 10...46 holy damage. |
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Prophecies | |||||||||||||
Holy Wrath [edit]
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Enchantment Spell. For 10...26 seconds, the next 1...8 times target other ally takes attack damage, this spell deals 66% of the damage back to the source (maximum 5...41 damage). |
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Prophecies | |||||||||||||
Judge's Insight [edit]
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Enchantment Spell. For 8...18 seconds, target ally's attacks deal holy damage and have +20% armor penetration. |
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Core | |||||||||||||
Judge's Intervention [edit]
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Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30...150 holy damage. |
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Nightfall | |||||||||||||
Kirin's Wrath [edit]
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Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27 holy damage each second. |
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Factions | |||||||||||||
Ray of Judgment [edit]
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Elite Spell. Invoke a Ray of Judgment at target foe's location. For 5 seconds, foes adjacent to that location are struck for 5...37 holy damage and begin Burning for 1...3 seconds every second. |
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Factions | |||||||||||||
Retribution [edit]
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Enchantment Spell. While you maintain this enchantment, whenever target ally takes attack damage, this spell deals 33% of the damage back to the source (maximum of 5...17 damage). |
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Core | |||||||||||||
Reversal of Damage [edit]
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Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5...61). |
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Nightfall | |||||||||||||
Scourge Enchantment [edit]
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Hex Spell. For 30 seconds, each time target foe is the target of an enchantment, the caster of that enchantment takes 15...63 damage. |
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Nightfall | |||||||||||||
Scourge Healing [edit]
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Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 15...67 holy damage. |
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Core | |||||||||||||
Scourge Sacrifice [edit]
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Hex Spell. For 8...18 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount. |
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Prophecies | |||||||||||||
Shield of Judgment [edit]
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Elite Enchantment Spell. For 8...18 seconds, anyone striking target ally with an attack is knocked down and suffers 5...41 holy damage. |
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Prophecies | |||||||||||||
Signet of Judgment [edit]
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Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15...63 holy damage. |
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Core | |||||||||||||
Signet of Mystic Wrath [edit]
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Signet. Target foe takes 5...29 holy damage for each enchantment on you (maximum 100 holy damage). |
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Nightfall | |||||||||||||
Signet of Rage [edit]
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Signet. Target foe takes 5...41 holy damage and +5...9 holy damage for each adrenaline skill that foe has. |
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Factions | |||||||||||||
Smite [edit]
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Spell. This attack[sic] deals 10...46 Holy damage[sic]. If attacking, your target takes an additional 10...30 Holy damage. |
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Prophecies | |||||||||||||
Smite Condition [edit]
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Spell. Remove one condition from target ally. If a condition was removed, foes in the area take 10...50 holy damage. |
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Eye of the North | |||||||||||||
Smite Hex [edit]
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Spell. Remove a hex from target ally. If a hex is removed, foes in the area suffer 10...70 holy damage. |
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Core | |||||||||||||
Spear of Light [edit]
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Spell. Spear of Light flies toward target foe and deals 26...50 holy damage if it hits. Spear of Light deals +15...51 damage if it hits an attacking foe. |
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Factions | |||||||||||||
Stonesoul Strike [edit]
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Skill. Touched target foe takes 10...46 holy damage. If knocked down, your target takes an additional 10...46 holy damage. |
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Factions | |||||||||||||
Strength of Honor [edit]
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Enchantment Spell. While you maintain this enchantment, target ally deals 5...21 more damage in melee. |
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Core | |||||||||||||
Symbol of Wrath [edit]
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Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27 holy damage each second. |
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Prophecies | |||||||||||||
Word of Censure [edit]
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Elite Spell. Target foe takes 15...63 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge. |
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Factions | |||||||||||||
Zealot's Fire [edit]
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Enchantment Spell. For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to your target are struck for 5...29 fire damage and you lose 1 Energy. |
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Core |
No Attribute
Empathic Removal [edit]
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Elite Spell. You and target other ally lose 1 condition and 1 hex, and are healed for 50. |
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Factions | |||||||||||||
Essence Bond [edit]
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Enchantment Spell. While you maintain this enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
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Prophecies | |||||||||||||
Holy Veil [edit]
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Enchantment Spell. While you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. |
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Core | |||||||||||||
Light of Dwayna [edit]
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Spell. Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy. |
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Prophecies | |||||||||||||
Martyr [edit]
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Elite Spell. Transfer all conditions and their remaining durations from your allies to you. |
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Core | |||||||||||||
Purge Conditions [edit]
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Spell. Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, and Deep Wound) from target ally. |
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Core | |||||||||||||
Purge Signet [edit]
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Signet. Remove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed. |
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Core | |||||||||||||
Remove Hex [edit]
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Spell. Remove a hex from target ally. |
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Core | |||||||||||||
Resurrect [edit]
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Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy. |
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Core | |||||||||||||
Signet of Removal [edit]
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Elite Signet. If target ally is under the effects of an enchantment, that ally loses one hex and one condition. |
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Nightfall | |||||||||||||
Succor [edit]
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Enchantment Spell. While you maintain this enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a spell. |
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Prophecies | |||||||||||||
Vengeance [edit]
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Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this enchantment ends, target party member dies. Deaths while under the effects of this enchantment do not incur a death penalty. |
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Prophecies |
Allegiance rank[]
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Selfless Spirit [edit]
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Enchantment Spell. For 15...19 seconds, spells you cast that target another ally cost 3 less Energy. |
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Factions | PvE only |
Sunspear rank[]
Seed of Life [edit]
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Enchantment Spell. For 2...4 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. |
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Nightfall | PvE only |
Skill quick references |
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Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |