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 QuestSkill - This skill may be earned from a quest. See skill information for details.
XSacrifice - Sacrifice X% Health.

Blood Magic

Awaken the Blood For 20...39 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. Prophecies   10Energy 1Activation 45Recharge
Barbed Signet You steal 18...52 Health from target foe. Questable Skill Core 8Sacrifice   2Activation 20Recharge
Blood Renewal For 10 seconds, you gain +3...5 Health regeneration. When Blood Renewal ends, you gain 40...160 Health. Questable Skill Prophecies 25Sacrifice 5Energy 1Activation 10Recharge
Blood Ritual For 8...13 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. Questable Skill Prophecies 17Sacrifice 10Energy 2Activation 2Recharge
Blood is Power For 10 seconds, target other ally gains +3...5 Energy regeneration. Core 33Sacrifice 5Energy 1/4Activation  
Dark Bond For the next 30...54 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you. Questable Skill Core   5Energy 2Activation 20Recharge
Dark Fury For 5 seconds, the next time any nearby party member attacks, that party member gains one hit of adrenaline. Prophecies 17Sacrifice 10Energy 3/4Activation 5Recharge
Dark Pact Deal 10...40 shadow damage to target foe. Questable Skill Core 10Sacrifice 5Energy 1Activation 2Recharge
Demonic Flesh For 30...54 seconds, your maximum Health is increased by 80...176. Questable Skill Core 20Sacrifice 5Energy 1Activation 60Recharge
Life Siphon For 12...22 seconds, target suffers -1...3 Health degeneration, and you gain +1...3 Health regeneration. Questable Skill Core   10Energy 2Activation 2Recharge
Life Transfer For 6...11 seconds, target foe suffers Health degeneration of 3...7, which you gain as Health regeneration. Prophecies   10Energy 2Activation 30Recharge
Mark of Subversion For 4...9 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal 10...76 Health from that foe. Prophecies   10Energy 2Activation 30Recharge
Offering of Blood You gain 8...18 Energy. Prophecies 20Sacrifice 5Energy 1/4Activation 15Recharge
Order of Pain For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3...13 damage. Core 17Sacrifice 10Energy 2Activation  
Order of the Vampire For 5 seconds, whenever a party member hits a foe with physical damage, that party member steals 3...13 Health. Prophecies 17Sacrifice 10Energy 2Activation 5Recharge
Shadow Strike Target foe takes 12...41 shadow damage. If that foe's Health is above 50%, you steal 12...41 Health. Questable Skill Prophecies   10Energy 2Activation 8Recharge
Signet of Agony Suffer from bleeding for 25 seconds. All nearby foes take 10...37 damage. Questable Skill Core 10Sacrifice   3/4Activation 15Recharge
Soul Leech For 10 seconds, whenever target foe casts a Spell, you steal 16...67 Health from that foe. Prophecies   10Energy 2Activation 15Recharge
Strip Enchantment Remove one Enchantment from target foe. If an Enchantment is removed, you gain 30...102 Health. Questable Skill Core   10Energy 1Activation 20Recharge
Touch of Agony Target touched foe takes 20...50 shadow damage. Prophecies 10Sacrifice 5Energy 3/4Activation 3Recharge
Unholy Feast Steal 10...65 Health from up to 1...4 foes in the area. Core   15Energy 3/4Activation 20Recharge
Vampiric Gaze Steal 18...52 Health from target foe. Questable Skill Core   10Energy 1Activation 5Recharge
Vampiric Touch Touch target foe to steal up to 29...65 Health. Questable Skill Prophecies   15Energy 3/4Activation 2Recharge
Well of Blood Exploit nearest corpse to create a Well of Blood at its location. For 8...18 seconds, allies in that area recieve +1...5 Health Regeneration. Questable Skill Core   15Energy 2Activation 2Recharge
Well of Power Exploit nearest corpse to create a Well of Power at that location. For 8...18 seconds, allies within 39' of the Well of Power gain +1...5 Health regeneration and +2 Energy regeneration. Prophecies   15Energy 3Activation 15Recharge

Curses

Barbs For 30 seconds, target foe takes 1...8 more damage when hit by physical damage. Core   10Energy 2Activation 20Recharge
Chilblains You become poisoned for 10 seconds. Nearby foes are struck for 10...37 cold damage and lose one Enchantment. Questable Skill Core   25Energy 3/4Activation 15Recharge
Defile Flesh For 8...18 seconds, target foe receives only two-thirds benefit from healing. Questable Skill Core 20Sacrifice 10Energy 1Activation 10Recharge
Desecrate Enchantments Target foe and all nearby foes take 6...49 shadow damage and 4...17 shadow damage for each Enchantment on them. Prophecies   10Energy 2Activation 15Recharge
Enfeeble Target suffers from Weakness for 5...17 seconds. Questable Skill Prophecies   5Energy 1Activation 5Recharge
Enfeebling Blood Target foe and all adjacent foes suffer from Weakness for 5...17 seconds. Prophecies 10Sacrifice 10Energy 2Activation 5Recharge
Faintheartedness For the next 5...29 seconds, target foe attacks 50% slower, and that foe suffers Health degeneration of 1...3. Questable Skill Core   10Energy 1Activation 8Recharge
Feast of Corruption Target foe and all adjacent foes are struck for 16...67 shadow damage. You steal 8...34 Health from each struck foe who is suffering from a Hex. Prophecies   10Energy 2Activation 20Recharge
Insidious Parasite For 8...18 seconds, whenever target foe hits with an attack, you steal 5...17 Health from that foe. Questable Skill Prophecies   15Energy 1Activation 20Recharge
Lingering Curse Target foe loses all Enchantments. For 8...18 seconds, target foe gains only half Health from healing. Core 10Sacrifice 25Energy 3Activation 10Recharge
Malaise For 5...29 seconds, target foe suffers Energy degeneration of 2 and you suffer Health degeneration of 2. Malaise ends if target foe's Energy reaches 0. Questable Skill Prophecies   5Energy 2Activation 2Recharge
Mark of Pain For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34 shadow damage to adjacent foes. Questable Skill Core   10Energy 2Activation 20Recharge
Parasitic Bond For 20 seconds, target foe suffers Health degeneration of 1. The caster is healed for 30...102 when Parasitic Bond ends. Questable Skill Core   5Energy 1Activation 2Recharge
Plague Sending Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes. Prophecies 10Sacrifice 10Energy 1Activation 5Recharge
Plague Signet Transfer all negative Conditions and their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.) Core     1Activation 10Recharge
Price of Failure For 30 seconds, target foe has a 25% chance to miss with attacks and takes 6...25 damage whenever that foe fails to hit in combat. Questable Skill Prophecies   10Energy 3Activation 10Recharge
Rend Enchantments Remove 5...8 Enchantments from target foe. For each Monk Enchantment removed, you take 55...31 damage. Questable Skill Core   10Energy 3Activation 30Recharge
Rigor Mortis For 8...18 seconds, target foe cannot "block" or "evade." Core   10Energy 2Activation 30Recharge
Shadow of Fear Target foe and all adjacent foes attack 50% slower for the next 20...39 seconds. Questable Skill Prophecies   10Energy 2Activation 5Recharge
Soul Barbs For 30 seconds, target foe takes 15...27 damage when an Enchantment or Hex is cast on that target. Questable Skill Prophecies   10Energy 2Activation 20Recharge
Spinal Shivers For 10...34 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10...6 Energy or Spinal Shivers ends. Prophecies   10Energy 2Activation 15Recharge
Spiteful Spirit For 8...18 seconds, whenever target foe attacks or uses a skill, Spiteful spirit deals 5...29 shadow damage to that foe and all adjacent allies of that foe. Prophecies   15Energy 2Activation 10Recharge
Suffering For 6...25 seconds, target foe and all nearby foes suffer Health degeneration of 2. Questable Skill Core   15Energy 2Activation 20Recharge
Weaken Armor For 10...34 seconds, target foe has an armor penalty of -20 against physical damage. Questable Skill Core   10Energy 3Activation 20Recharge
Wither For 5...29 seconds, target foe suffers Health degeneration of 2...4 and Energy degeneration of 2. Wither ends if target foe's Energy reaches 0. Prophecies   10Energy 2Activation 10Recharge

Death Magic

Animate Bone Fiend Exploit nearest corpse to animate a level 1...14 bone fiend. Bone fiends can attack at range. Questable Skill Core   25Energy 3Activation 5Recharge
Animate Bone Horror Exploit nearest corpse to animate a level 1...14 bone horror. Questable Skill Prophecies   15Energy 3Activation 5Recharge
Animate Bone Minions Exploit nearest corpse to animate two level 0...10 bone minions. Questable Skill Core   15Energy 3Activation 5Recharge
Aura of the Lich For 15...39 seconds, your maximum Health is halved, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50...202 Health. Prophecies   10Energy 2Activation 20Recharge
Blood of the Master All adjacent undead allies are healed for 30...99. Questable Skill Core 10Sacrifice 10Energy 1Activation 5Recharge
Consume Corpse Exploit a random target. You teleport to that corpse's location and gain 25...85 Health and 5...17 Energy. Prophecies   10Energy 1Activation  
Dark Aura For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41 shadow damage to adjacent foes, and you lose 5...17 Health. Questable Skill Core   10Energy 1Activation 10Recharge
Death Nova For 30 seconds, if target ally dies, all adjacent foes take 26...85 damage and are Poisoned for 15 seconds. Questable Skill Core   5Energy 2Activation  
Deathly Chill Target foe is struck for 5...50 cold damage. If that foe's health is above 50%, you deal an additional 5...35 shadow damage. Prophecies   10Energy 1Activation 5Recharge
Deathly Swarm Deathly Swarm flies out slowly and strikes for 15...67 cold damage on up to three targets in the area. Questable Skill Core   10Energy 3Activation 3Recharge
Infuse Condition For the next 15...51 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead. Prophecies   5Energy 1Activation 20Recharge
Malign Intervention For 5...17 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1...14 masterless bone horror is summoned. Prophecies   10Energy 1Activation 20Recharge
Necrotic Traversal Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5...17 seconds. Questable Skill Prophecies   5Energy 3/4Activation  
Putrid Explosion The corpse nearest your target explodes, sending out a shockwave that deals 24...101 damage to all nearby foes. Questable Skill Core   10Energy 1Activation 5Recharge
Rotting Flesh Target fleshy creature becomes Diseased for 10...22 seconds. Questable Skill Core   15Energy 3Activation 3Recharge
Soul Feast Exploit nearest corpse to steal 50...234 Health. Questable Skill Core   10Energy 1Activation  
Tainted Flesh For 20...39 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3...13 seconds. Core   5Energy 1Activation  
Taste of Death Steal 100...340 Health from target animated undead ally. Core   5Energy 1/4Activation  
Verata's Aura All hostile animated undead in the area become bound to you. Verata's Aura ends after 120...264 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.) Prophecies 33Sacrifice 15Energy 3/4Activation 30Recharge
Verata's Gaze If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.) Prophecies   5Energy 1Activation 5Recharge
Verata's Sacrifice For 8...18 seconds, all undead allies gain 10 health regeneration. All Conditions are removed from those allies and transfered to you. Prophecies 15Sacrifice 10Energy 2Activation 30Recharge
Vile Touch Touch target foe to deal 20...56 damage. Questable Skill Core   10Energy 3/4Activation 4Recharge
Virulence If target foe was already suffering from a Condition, that foe suffers from Disease, Poison, and Weakness for 3...13 seconds. Prophecies   5Energy 1Activation 15Recharge
Well of Suffering Exploit nearest corpse to create a Well of Suffering at its location. For the next 10...26 seconds, foes in that area suffer Health degeneration of -1...5. Questable Skill Prophecies   15Energy 2Activation 10Recharge
Well of the Profane Exploit nearest corpse to create a Well of the Profane at its location. For 8...18 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.) Questable Skill Core   25Energy 3Activation 10Recharge

No Attribute

Grenth's Balance If target foe has more Health than you, you gain half the difference (up to your maximum health), and that foe loses an equal amount. Core   10Energy 1/4Activation 10Recharge
Plague Touch Transfer a negative Condition and its remaining duration from yourself to target touched foe. Questable Skill Core   5Energy 3/4Activation  
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