Quest-medium This skill may be earned from a quest. See skill information for details.

Adrenaline Adrenaline requirement

Energy Energy requirement

Activation Activation time

Recharge Recharge time

No Attribute

"Coward!" "Coward!" Elite Shout. If target foe is moving, that foe is knocked down.
    4 Adrenaline     2 Recharge
"On Your Knees!" "On Your Knees!" Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged.
    6 Adrenaline        
"You're All Alone!" "You're All Alone!" Elite Shout. If target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds.
    5 Energy     10 Recharge
Distracting Blow Distracting Blow Melee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
    5 Energy ½ Activation 10 Recharge
Core   Quest-medium
Distracting Strike Distracting Strike Melee Attack. If Distracting Strike hits, it deals no damage and interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds.
    5 Energy ½ Activation 15 Recharge
Eye of the North    
Flurry Flurry Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.
    5 Energy     5 Recharge
Prophecies   Quest-medium
"For Great Justice!" "For Great Justice!" Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more.
    5 Energy     45 Recharge
Core   Quest-medium
Frenzied Defense Frenzied Defense Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage.
    5 Energy     10 Recharge
Frenzy Frenzy Stance. For 8 seconds, you attack 33% faster but take double damage.
    5 Energy     4 Recharge
Core   Quest-medium
Grapple Grapple Skill. You and target touched foe are knocked down. You lose your current stance.
    5 Energy ¾ Activation 12 Recharge
Eye of the North    
Skull Crack Skull Crack Elite Melee Attack. If it hits, this attack interrupts the target's current action. If that foe was casting a spell, that foe is Dazed for 10 seconds.
    9 Adrenaline ½ Activation    
Symbolic Strike Symbolic Strike Melee Attack. If this attack hits, you deal +12 damage for each signet you have equipped (maximum 70 damage).
    4 Adrenaline        
Eye of the North    
Wild Blow Wild Blow Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked.
    5 Energy     8 Recharge
Core   Quest-medium
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