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'''Non-Player Characters,''' or '''NPCs''' are any [[character|characters]] in the game world that are not controlled by a human player. While the term includes both friendly and hostile characters, in practice players will often use the term "NPC" to refer to friendly NPCs, and the term "[[Mob]]" or "[[Monster]]" to refer to hostile NPCs, although this is not always the case.
 
 
For a ''complete'' list of all friendly NPC's in the game, see: [[:Category:NPCs]]
 
 
''All'' of the NPCs in the game (friendly, hostile and those that are both) can be found within the species of the [[:Category:Bestiary|Bestiary]].
 
 
==NPC sub-types==
 
The following sub-types of friendly NPCs can be found in the game:
 
 
*[[Quest]] Givers and Subjects
 
**[[Profession Trainer]]s
 
*[[Henchmen]]
 
*[[Collectors]]
 
*[[Merchant]]s
 
*[[Trader]]s:
 
**[[Dye Trader]]s
 
**[[Rune Trader]]s
 
**[[Material Trader]]s
 
**[[Rare Material Trader]]s
 
**[[Rare Scroll Trader]]s
 
*[[Crafter]]s:
 
**[[Weaponsmith]]s
 
**[[Armor Crafter]]s
 
**[[Artisan]]s (Material Crafters)
 
*[[Skill Trainer]]s
 
*[[Priest of Balthazar]]
 
*[[Guild Registrar]]
 
*[[Guild Emblemer]]
 
*[[Avatar|Avatars of the Gods]]
 
*various support NPCs
 
 
[[Category:Slang & Terminology]]
 

Revision as of 15:07, 13 March 2006