Skill details
Offering of Blood | ||||||||||||
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Full: You gain 8...18 Energy.
Concise: You gain 8...18 Energy.
Blood Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Energy | 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 14 | 15 | 16 | 17 | 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 |
Acquisition[]
- Tonfor Copperblood (Lornar's Pass)
- Morgriff Shadestone (Grenth's Footprint)
- Jollen Steelblight (Frozen Forest)
- Hormak Ironcurse (Ice Caves of Sorrow (mission))
- Riine Windrot (Thunderhead Keep (mission))
Notes[]
Energy gain[]
This presumes Offering of Blood is cast as often as possible (activation + recharge time) before any activation/recharge time modifiers.
Blood Magic Attribute | 0–8 | 9 | 10 | 11 | 12 | 13–19 |
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Energy Gained by Caster | 8–14 | 15 | 16 | 17 | 18 | 18–23 |
Net Energy Gain | 7–13 | 14 | 15 | 16 | 17 | 17–22 |
Energy Gain/Second | .46–.85 | .92 | .98 | 1.05 | 1.11 | 1.11–1.44 |