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Skill details
Phantom Pain
Phantom Pain
Campaign: Prophecies Mesmer
Profession: Mesmer
Attribute: Illusion Magic
Type: Hex Spell
    5 Energy 2 Activation 15 Recharge

Full: For 10 seconds, target foe suffers -1...3 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17 seconds.

Concise: (10 seconds.) Causes -1...3 Health degeneration. End effect: inflicts Deep Wound condition (5...17 seconds).

Illusion Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health Degeneration 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 5 5 5 5
Deep Wound 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26


Acquisition[]

Skill Quests:

Skill Trainers:

Notes[]

  • If Phantom Pain is removed using "combination" Hex/Condition removal, the Deep Wound may or may not also be removed, depending on the skill:
  • Shatter Delusions works well with this skill, providing a nice spike of damage along with triggering the Deep Wound effect.

Trivia[]

  • Phantom Pain is the term given to a condition in which pain is "felt" in a lost limb.

Related skills[]

Related articles[]

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