Skill details
Physical Resistance | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||
|
Full: For 30...78 seconds, You[sic] gain +40 armor against physical damage, but you lose 24...14 armor against elemental damage.
Concise: (30...78 seconds.) You have +40 armor against physical damage. You have -24...14 armor against elemental damage.
Inspiration Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
-Armor | 24 | 23 | 22 | 22 | 21 | 20 | 19 | 18 | 18 | 17 | 16 | 15 | 14 | 14 | 13 | 12 | 11 | 10 | 10 | 9 | 8 | 7 |
Duration | 30 | 34 | 38 | 42 | 46 | 50 | 54 | 58 | 62 | 66 | 70 | 74 | 78 | 82 | 86 | 90 | 94 | 98 | 102 | 106 | 110 | 114 |
Acquisition[]
Notes[]
- This skill is effective in the hands of Ranger/Mesmers, who have good baseline armor and retain decent elemental armor even with the penalty applied. Properly attired a Mesmer primary can also achieve respectable physical defense using this stance. A mesmer seeking a quick defensive boost rather than long-term protection is probably better off with Distortion, however.
- Physical Resistance combines excellently with Sentry's Insignias, which almost nullifies the elemental armor reduction while boosting physical armor by a total of 50 points.