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==Progression== |
==Progression== |
||
{{Progression|attrib=[[Marksmanship]]|effect1=Duration |
{{Progression|attrib=[[Marksmanship]]|effect1=Duration |
||
− | |3|4|5|5|6|7|8|9|9|10|11|12|13|13|14|15|?|?| |
+ | |3|4|5|5|6|7|8|9|9|10|11|12|13|13|14|15|?|?|N/A|N/A}} |
==Acquisition== |
==Acquisition== |
Revision as of 10:46, 5 March 2006
Pin Down | |||||||||||||||
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File:Pin Down.png | |||||||||||||||
Skill details | |||||||||||||||
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Description
If Pin Down hits, your target is "Crippled" for 3...13 seconds.
Progression
3 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
4 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
6 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
11 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 |
Acquisition
Usage Notes
- In PvE a common use is to trap fleeing enemies in the range of AoE spells for longer.
- If a melee mob is attacking your monk or other casters, hit them with pin down, so the caster may escape.