GuildWars Wiki
m (Undo revision 961456 by Xeon (Talk))
No edit summary
Line 14: Line 14:
 
{{Read the Wind|qr}}
 
{{Read the Wind|qr}}
 
{{Seeking Arrows|qr}}
 
{{Seeking Arrows|qr}}
  +
{{Rapid Fire|qr}}
 
{{skill box qr bottom}}
 
{{skill box qr bottom}}
   

Revision as of 22:09, 6 September 2007

Ranger

Expertise

Expert's Dexterity Expert's Dexterity Elite Stance. For 1...16 seconds, you attack 33% faster and your Marksmanship attribute is increased by 2.
    5 Energy     20 Recharge
Nightfall    
Glass Arrows Glass Arrows Elite Preparation. For 10...30 seconds, your arrows strike for +5...17 damage if they hit and cause Bleeding for 10...18 seconds if they are Blocked.
    5 Energy 2 Activation 12 Recharge
Factions    
Marksman's Wager Marksman's Wager Elite Preparation. For 18 seconds, you gain 5...9 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.
    5 Energy 2 Activation 24 Recharge
Prophecies    
Trapper's Focus Trapper's Focus Elite Preparation. For 12...22 seconds, your trap skills are not easily interruptible and your Wilderness Survival attribute is increased by 0...2.
    5 Energy 2 Activation 12 Recharge
Factions    

Marksmanship

Disrupting Accuracy Disrupting Accuracy Preparation. For 36 seconds, whenever your arrows critical[sic], they also interrupt your target.
    5 Energy 2 Activation 12 Recharge
Nightfall    
Read the Wind Read the Wind Preparation. For 24 seconds, your arrows move twice as fast and deal 3...9 extra damage.
    5 Energy 2 Activation 12 Recharge
Core   Can be obtained through a quest
Seeking Arrows Seeking Arrows Preparation. For 3...12 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit.
    15 Energy 2 Activation 20 Recharge
Factions    
Rapid Fire Rapid Fire Preparation. For 5...21 seconds, you attack 33% faster while wielding a bow.
    5 Energy 2 Activation 12 Recharge
Eye of the North    

Wilderness Survival

Apply Poison Apply Poison Preparation. For 24 seconds, foes struck by your physical attacks become Poisoned for 3...13 seconds.
    15 Energy 2 Activation 12 Recharge
Core    
Barbed Arrows Barbed Arrows Preparation. For 24 seconds, your arrows cause Bleeding for 3...13 seconds. You have -40 armor while activating this skill.
    10 Energy 2 Activation 12 Recharge
Nightfall    
Choking Gas Choking Gas Preparation. For 1...10 seconds, your arrows deal 1...7 more damage and spread Choking Gas to all adjacent foes on impact. Choking Gas interrupts foes attempting to cast spells.
    15 Energy 2 Activation 24 Recharge
Core   Can be obtained through a quest
Ignite Arrows Ignite Arrows Preparation. For 24 seconds, your arrows explode on contact, dealing 3...15 fire damage to target and all adjacent foes.
    10 Energy 2 Activation 12 Recharge
Prophecies   Can be obtained through a quest
Incendiary Arrows Incendiary Arrows Elite Bow Attack. Shoot arrows at target foe and up to 2 foes near your target. Those foes are set on fire for 1...3 seconds.
    5 Energy     5 Recharge
Prophecies    
Kindle Arrows Kindle Arrows Preparation. For 24 seconds, your arrows deal fire damage and hit for an additional 3...20 fire damage.
    5 Energy 2 Activation 12 Recharge
Core   Can be obtained through a quest
Melandru's Arrows Melandru's Arrows Elite Preparation. For 18 seconds, whenever your arrows hit, they cause Bleeding for 3...21 seconds, and if they hit a target who is under an enchantment, they do +8...24 damage.
    5 Energy 2 Activation 12 Recharge
Prophecies    
Scavenger's Focus Scavenger's Focus Elite Skill. For 10 seconds, if you strike a foe who is suffering from a condition you gain 3...10 Energy.
    5 Energy     20 Recharge
Nightfall