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m (standardizing "Explorable area" in infobox, Replaced: Explorable Area → Explorable area, using AWB) |
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|image=[[Image:Prophet's Path 1000x800.jpg|200px]] |
|image=[[Image:Prophet's Path 1000x800.jpg|200px]] |
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|campaign=Prophecies |
|campaign=Prophecies |
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− | |type=[[Explorable |
+ | |type=[[Explorable area]] |
|parent=[[Crystal Desert]] |
|parent=[[Crystal Desert]] |
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− | |neighbors=[[The Amnoon Oasis]], [[Salt Flats]],<br />[[Vulture Drifts]], [[Augury Rock]],<br />[[Heroes' Audience]] |
+ | |neighbors=[[The Amnoon Oasis]], [[Salt Flats]],<br />[[Vulture Drifts]], [[Augury Rock (location)|Augury Rock]],<br />[[Heroes' Audience]] |
}} |
}} |
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[[Image:Prophet's Path map.jpg|thumb|200px|right|Map of the Prophet's Path (click to enlarge).]] |
[[Image:Prophet's Path map.jpg|thumb|200px|right|Map of the Prophet's Path (click to enlarge).]] |
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==General Information== |
==General Information== |
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Area Name: [[Prophet's Path]] |
Area Name: [[Prophet's Path]] |
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− | <br>Region: [[Crystal Desert]] |
+ | <br />Region: [[Crystal Desert]] |
− | General Description: Prophet's Path is an area in the west of the Crystal Desert. |
+ | General Description: Prophet's Path is an [[explorable area]] in the west of the [[Crystal Desert]]. This first taste of the desert offers a harsh welcome: group after group of burrowed [[devourer]]s and [[scarab]]s to waylay the careless party. The area includes four pairs of two-way [[teleporter]]s and is divided into three sections, which can only be crossed via two of these teleporters. |
===Exits / Neighbour Areas=== |
===Exits / Neighbour Areas=== |
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'''Outposts:''' |
'''Outposts:''' |
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*Northwest: [[The Amnoon Oasis]][[image:CityIcon_sml.png]] |
*Northwest: [[The Amnoon Oasis]][[image:CityIcon_sml.png]] |
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− | *East: [[Augury Rock]][[image:OutpostIcon_sml.png]] |
+ | *East: [[Augury Rock (location)|Augury Rock]][[image:OutpostIcon_sml.png]] |
*Southwest: [[Heroes' Audience]][[image:OutpostIcon_sml.png]] |
*Southwest: [[Heroes' Audience]][[image:OutpostIcon_sml.png]] |
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+ | |||
+ | '''Sections Within Prophet's Path:''' |
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+ | *Northwest: includes portal to [[The Amnoon Oasis]] and [[teleporter]] to the main section. |
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+ | *Northeast: includes portal to [[Salt Flats]] and teleporter to main section. |
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+ | *Main Section: includes portals to [[Heroes' Audience]], [[Vulture Drifts]] & [[Augury Rock]]; teleporters to NE/NW sections; and two pairs of internal teleporters. |
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==Bestiary== |
==Bestiary== |
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===Monsters=== |
===Monsters=== |
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+ | [[Scarab]]s |
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− | *{{w}}20 [[Desert Griffon]]: Eastern parts. |
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+ | *{{w}} 20 (26) [[Rock-Eater Scarab]] |
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− | *{{e}}22 [[Hydra]]s: Northern and Central parts. |
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− | *{{ |
+ | *{{r}} 22 (26) [[Scarab Nest Builder]] |
+ | *{{n}} 20 (26) [[Jade Scarab]] |
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− | *{{x}}20 [[Losaru]] Centaurs: In the green valley in the north. |
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+ | *{{n}} 22 (26) [[Marrow Scarab]] |
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⚫ | |||
+ | [[Losaru]] Centaurs |
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⚫ | |||
− | *{{ |
+ | *{{w}} 20 [[Losaru Bladehand]] |
+ | *{{r}} 20 [[Losaru Bowmaster]] |
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− | *{{e}}20 (26) [[Sand Elemental]]s: Western parts, especially around [[Heroes' Audience]]. |
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+ | *{{mo}} 20 [[Losaru Lifeband]] |
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− | *{{w}}22 (26) [[Sand Wurm]]s: One at south and one at west. |
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− | *{{me}}20 [[ |
+ | *{{me}} 20 [[Losaru Windcaster]] |
+ | Others |
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− | *{{r}}22 (26) [[Scarab Nest Builder]]: Surrounding areas outside [[Augury Rock]]. |
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− | *{{ |
+ | *{{w}} 20 (26) [[Desert Griffon]] |
− | *{{w}} |
+ | *{{w}} 22 (26) [[Sand Wurm]] |
⚫ | |||
⚫ | |||
+ | *{{mo}} 20 (26) [[Salving Cactus]] |
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+ | *{{me}} 20 (26) [[Storm Kin]] |
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+ | *{{e}} 22 (26) [[Hydra]] |
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+ | *{{e}} 20 (26) [[Sand Elemental]] |
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− | === |
+ | ===Bosses=== |
* {{w}} [[Featherfist]] ([[Desert Griffon]]) |
* {{w}} [[Featherfist]] ([[Desert Griffon]]) |
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* {{w}} [[Stoofed Chargehoof]] ([[Minotaur (Crystal Desert)|Minotaur]]) |
* {{w}} [[Stoofed Chargehoof]] ([[Minotaur (Crystal Desert)|Minotaur]]) |
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− | * {{w}} [[Kree Minotaur]] ([[Minotaur (Crystal Desert)|Minotaur]]), during [[The Elementalist's Path]] |
+ | * {{w}} [[Kree Minotaur]] ([[Minotaur (Crystal Desert)|Minotaur]]), (Only during [[The Elementalist's Path]]) |
* {{r}} [[Brol Migo Hinga]] ([[Hydra (Crystal Desert)|Hydra]]) |
* {{r}} [[Brol Migo Hinga]] ([[Hydra (Crystal Desert)|Hydra]]) |
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* {{mo}} [[Rept Parn Freg]] ([[Hydra]]) |
* {{mo}} [[Rept Parn Freg]] ([[Hydra]]) |
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* {{mo}} [[Screamingclaw]] ([[Desert Griffon]]) |
* {{mo}} [[Screamingclaw]] ([[Desert Griffon]]) |
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− | * {{mo}} [[Sacred Griffon of Amnoon]] ([[Desert Griffon]]) |
+ | * {{mo}} [[Sacred Griffon of Amnoon]] ([[Desert Griffon]]) (Only during [[The Necromancer's Path]]) |
* {{mo}}26 (30) [[Kepkhet Marrowfeast]] ([[Scarab]]): [[Mark of Protection]] |
* {{mo}}26 (30) [[Kepkhet Marrowfeast]] ([[Scarab]]): [[Mark of Protection]] |
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* {{n}} [[Cootle Sizzlehorn]] ([[Minotaur (Crystal Desert)|Minotaur]]) |
* {{n}} [[Cootle Sizzlehorn]] ([[Minotaur (Crystal Desert)|Minotaur]]) |
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===NPCs=== |
===NPCs=== |
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− | '''Collectors:''' |
+ | '''Collectors:''' |
*[[Gustov the Silent]] |
*[[Gustov the Silent]] |
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*[[Kyle the Rich]] |
*[[Kyle the Rich]] |
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==Notes== |
==Notes== |
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− | *To receive credit for the [[Vanquisher]] title track in this area you must defeat 214- |
+ | *To receive credit for the [[Vanquisher]] title track in this area you must defeat 214-319 monsters in [[Hard Mode]]. It is recommended to vanquish from the south and work northward. Some of the groups north of the green area are pop-ups and a complete vanquish can be achieved without venturing near Amnoon Oasis. |
+ | *Builds that depend on long lasting enchantments (Attunements for example) are often useless when vanquishing the area, as several monsters have AoE enchantment removal skills, and attack in swarms. |
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+ | |||
+ | {{Prophecies Explorable Areas}} |
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− | [[Category:Crystal Desert]] |
+ | [[Category:Crystal Desert]] [[Category:Explorable areas (Prophecies)]] |
− | [[Category:Explorable areas (Prophecies)]] |
Latest revision as of 02:57, 4 January 2010
Prophet's Path | ||||||
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Basic Info | ||||||
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Neighbor(s) | ||||||
The Amnoon Oasis, Salt Flats, Vulture Drifts, Augury Rock, Heroes' Audience |
General Information
Area Name: Prophet's Path
Region: Crystal Desert
General Description: Prophet's Path is an explorable area in the west of the Crystal Desert. This first taste of the desert offers a harsh welcome: group after group of burrowed devourers and scarabs to waylay the careless party. The area includes four pairs of two-way teleporters and is divided into three sections, which can only be crossed via two of these teleporters.
Exits / Neighbour Areas
- North: Salt Flats
- South: Vulture Drifts
Outposts:
- Northwest: The Amnoon Oasis
- East: Augury Rock
- Southwest: Heroes' Audience
Sections Within Prophet's Path:
- Northwest: includes portal to The Amnoon Oasis and teleporter to the main section.
- Northeast: includes portal to Salt Flats and teleporter to main section.
- Main Section: includes portals to Heroes' Audience, Vulture Drifts & Augury Rock; teleporters to NE/NW sections; and two pairs of internal teleporters.
Bestiary
Monsters
- 20 (26) Rock-Eater Scarab
- 22 (26) Scarab Nest Builder
- 20 (26) Jade Scarab
- 22 (26) Marrow Scarab
Losaru Centaurs
Others
- 20 (26) Desert Griffon
- 22 (26) Sand Wurm
- 20 (26) Minotaur
- 20 (26) Rockshot Devourer
- 20 (26) Salving Cactus
- 20 (26) Storm Kin
- 22 (26) Hydra
- 20 (26) Sand Elemental
Bosses
- Featherfist (Desert Griffon)
- Stoofed Chargehoof (Minotaur)
- Kree Minotaur (Minotaur), (Only during The Elementalist's Path)
- Brol Migo Hinga (Hydra)
- Rept Parn Freg (Hydra)
- Screamingclaw (Desert Griffon)
- Sacred Griffon of Amnoon (Desert Griffon) (Only during The Necromancer's Path)
- 26 (30) Kepkhet Marrowfeast (Scarab): Mark of Protection
- Cootle Sizzlehorn (Minotaur)
- Jewk Swem Pleg (Hydra)
- Chak Hack Schawack (Hydra)
- Sheg Zamn Mada (Hydra)
- Lucid Jewelstone (Sand Elemental)
- Clarion Shinypate (Sand Elemental)
NPCs
Collectors:
Skill Capture
- Mark of Protection from Kepkhet Marrowfeast (Elite capture).
Notes
- To receive credit for the Vanquisher title track in this area you must defeat 214-319 monsters in Hard Mode. It is recommended to vanquish from the south and work northward. Some of the groups north of the green area are pop-ups and a complete vanquish can be achieved without venturing near Amnoon Oasis.
- Builds that depend on long lasting enchantments (Attunements for example) are often useless when vanquishing the area, as several monsters have AoE enchantment removal skills, and attack in swarms.