GuildWars Wiki
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|image=[[Image:Prophet's Path 1000x800.jpg|200px]]
 
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|campaign=Prophecies
 
|campaign=Prophecies
|type=[[Explorable Area]]
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|type=[[Explorable area]]
 
|parent=[[Crystal Desert]]
 
|parent=[[Crystal Desert]]
 
|neighbors=[[The Amnoon Oasis]], [[Salt Flats]],<br />[[Vulture Drifts]], [[Augury Rock (location)|Augury Rock]],<br />[[Heroes' Audience]]
 
|neighbors=[[The Amnoon Oasis]], [[Salt Flats]],<br />[[Vulture Drifts]], [[Augury Rock (location)|Augury Rock]],<br />[[Heroes' Audience]]

Latest revision as of 02:57, 4 January 2010

Prophet's Path
Prophet's Path 1000x800
Basic Info
Campaign: Prophecies
Type: Explorable area
Part of: Crystal Desert
Neighbor(s)
The Amnoon Oasis, Salt Flats,
Vulture Drifts, Augury Rock,
Heroes' Audience
Prophet's Path map

Map of the Prophet's Path (click to enlarge).

General Information

Area Name: Prophet's Path
Region: Crystal Desert

General Description: Prophet's Path is an explorable area in the west of the Crystal Desert. This first taste of the desert offers a harsh welcome: group after group of burrowed devourers and scarabs to waylay the careless party. The area includes four pairs of two-way teleporters and is divided into three sections, which can only be crossed via two of these teleporters.

Exits / Neighbour Areas

Outposts:

Sections Within Prophet's Path:

Bestiary

Monsters

Scarabs

Losaru Centaurs

Others

Bosses

NPCs

Collectors:

Skill Capture

Notes

  • To receive credit for the Vanquisher title track in this area you must defeat 214-319 monsters in Hard Mode. It is recommended to vanquish from the south and work northward. Some of the groups north of the green area are pop-ups and a complete vanquish can be achieved without venturing near Amnoon Oasis.
  • Builds that depend on long lasting enchantments (Attunements for example) are often useless when vanquishing the area, as several monsters have AoE enchantment removal skills, and attack in swarms.