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==Notes==
 
==Notes==
 
As Water Elementalists, these demons use Deep Freeze, which can deal 100+ damage and snare bunched-up party members (i.e., henchmen and heroes) in a hurry. Ice Spikes can also deal a surprising amount of damage, especially if many of these spells land at once, causing a small [[spike]]. Exacerbating this fact is that these monsters frequenty appear in groups of 2-4. Damage mitigation via interrupts, damage reducing spirits like [[Shelter]], and protective enchantments such as [[Spirit Bond]] are recommended when fighting multiple Rains of Terror.
 
As Water Elementalists, these demons use Deep Freeze, which can deal 100+ damage and snare bunched-up party members (i.e., henchmen and heroes) in a hurry. Ice Spikes can also deal a surprising amount of damage, especially if many of these spells land at once, causing a small [[spike]]. Exacerbating this fact is that these monsters frequenty appear in groups of 2-4. Damage mitigation via interrupts, damage reducing spirits like [[Shelter]], and protective enchantments such as [[Spirit Bond]] are recommended when fighting multiple Rains of Terror.
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Blurr Vision casted by the Rain of Terror lasts for a fairly long time. Players should try not to depend heavily on attack damage when fighting against them. Hex removals are also very useful.
   
 
[[Category:Torment Demons]] [[Category:Elementalists]] [[Category:Domain of Pain]] [[Category:Domain of Fear]] [[Category:Nightfallen Jahai]] [[Category:Depths of Madness]]
 
[[Category:Torment Demons]] [[Category:Elementalists]] [[Category:Domain of Pain]] [[Category:Domain of Fear]] [[Category:Nightfallen Jahai]] [[Category:Depths of Madness]]

Revision as of 22:11, 15 April 2007

Rain of Terror
Rain of Terror
Classification
Species: Demon
Profession: Elementalist
Level(s): 28

Description

The Rain of Terror are elementalists in the Torment Demon forces serving Abaddon.

Location

Skills Used

Items dropped

Notes

As Water Elementalists, these demons use Deep Freeze, which can deal 100+ damage and snare bunched-up party members (i.e., henchmen and heroes) in a hurry. Ice Spikes can also deal a surprising amount of damage, especially if many of these spells land at once, causing a small spike. Exacerbating this fact is that these monsters frequenty appear in groups of 2-4. Damage mitigation via interrupts, damage reducing spirits like Shelter, and protective enchantments such as Spirit Bond are recommended when fighting multiple Rains of Terror.

Blurr Vision casted by the Rain of Terror lasts for a fairly long time. Players should try not to depend heavily on attack damage when fighting against them. Hex removals are also very useful.