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Skill details
Recurring Insecurity
Recurring Insecurity
Campaign: Factions Mesmer
Profession: Mesmer
Attribute: Illusion Magic
Type: Elite Hex Spell
    10 Energy 1 Activation 10 Recharge

Full: For 10 seconds, target foe suffers from -1...4 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied.

Concise: (10 seconds.) Causes -1...4 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end.

Illusion Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Degeneration 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 6 6 6 6 7


Acquisition[]

Signet of Capture:

Notes[]

  • This skill only renews itself if it lasted its full duration.

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