Disambiguous This article is about the PvP version of a split skill. For the PvE version, see Rejuvenation.
Skill details
Rejuvenation (PvP)
Campaign: Eye of the North Ritualist-icon
Profession: Ritualist
Attribute: Restoration Magic
Type: Binding Ritual
    10 Energy 3 Activation 30 Recharge

Full: Create a level 1...13 spirit. This spirit heals all party members within earshot for 3...9 Health each second. This spirit loses 3...9 Health for each party member healed in this way. This Spirit dies after 30...78 seconds.

Concise: Creates a level 1...13 spirit (30...78 second lifespan). Heals party members in earshot for 3...9 each second. Healing cost: this spirit loses 3...9 Health.

Restoration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Spirit level 123456789101112 13141516171819202122
Healing 334455667788 991010101111121213
Health loss 334455667788 991010101111121213
Spirit duration 303438424650545862667074 788286909498102106110114


  • This spirit's tendency to die quickly can be mitigated by Signet of Creation (PvP).
  • If the entire team is unhurt, this spirit will not lose health; unlike Preservation and Life, this spirit will only heals allies if they are damaged.
  • Rejuvenation provides a stronger, faster heal at shorter range than Recuperation, as it provides 5 pips of health regeneration (vs. only 3 for the latter spirit). However, Rejuvenation only affects party members in earshot and decays quickly as it heals, whereas Recuperation affects all allies at a larger range and lasts longer.
  • This spirit is damaged quickly by spells that harm active healers, e.g. Soul Bind and Scourge Healing will cause this spirit to decay quickly.


  • Spirits, like minions, grow larger in size as they increase in level. Because of its high level, this spirit (at high levels of Restoration Magic) becomes quite massive, easily twice the size of some characters.

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