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{{Monster-stub}}
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{{boss-like foe-stub}}
{{BeastInfo | name = Remnant of Antiquities| image=[[image:RemnantOfAntiquities.jpg|128px]]| species = [[Elemental]]| prof = [[Elementalist]]| icon = [[Image:Elementalist-icon.png]]| level = 29}}
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{{BeastInfo | name = Remnant of Antiquities| image=[[Image:RemnantOfAntiquities.jpg|128px]]| species = [[Elemental]]| prof = [[Elementalist]]| icon = [[Image:Elementalist-icon.png]]| level = 29, (32)}}
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{{Zaishen Quest}}
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==Description==
 
==Description==
Remnant of Antiquities is a final monster in [[Sepulchre of Dragrimmar]] dungeon. His strong spells can wipe an unprepared party easily. Luckily for players, there is a ressurection shrine very close. [[Daze]] is an excellent condition to use on him. After he dies, a [[Chest|Dragrimmar Chest]] will spawn.
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'''Remnant of Antiquities''' is the [[Boss-like foe]] you must defeat to complete the [[Sepulchre of Dragrimmar]] [[dungeon]]. As an elementalist, its spells can easily wipe out an unprepared party. It also has a retinue of two [[Shattered Elemental]]s.
   
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Defeating it will spawn a [[Dragrimmar Chest]].
==Locations==
 
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==Location==
 
*[[Far Shiverpeaks]]
 
*[[Far Shiverpeaks]]
 
**[[Sepulchre of Dragrimmar]]
 
**[[Sepulchre of Dragrimmar]]
 
   
 
==Skills used==
 
==Skills used==
*{{skill icon|Shatterstone}}
 
 
*{{skill icon|Deep Freeze}}
 
*{{skill icon|Deep Freeze}}
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*{{skill icon|Diamondshard Mist}} (causes [[Diamondshard Mist (effect)]] and [[Diamondshard Grave]])
 
*{{skill icon|Frozen Burst}}
 
*{{skill icon|Frozen Burst}}
 
*{{skill icon|Shatterstone}}
 
*{{skill icon|Water Attunement}}
 
*{{skill icon|Water Attunement}}
*{{skill icon|Diamondshard Mist}}
 
*{{skill icon|Diamondshard Grave}}
 
   
 
==Items dropped==
 
==Items dropped==
[[Pile of Elemental Dust]]
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*[[Pile of Elemental Dust]]
 
==Dialogue==
 
   
 
==Notes==
 
==Notes==
*Remnant of Antiquities is not a boss, so you can't capture his elite.
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*In Hard Mode, Remnant of Antiquities is '''immune to [[Daze]].'''
*When fighting Remnant of Antiquities, make sure your the Party is well spread out before engaging or else the High-End Spike will take out the party fast. ([[Frozen Burst]] & [[Shatterstone]])
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*When fighting Remnant of Antiquities, make sure the party is well spread out before engaging or else the high damage [[spike]] of [[Frozen Burst]] and [[Deep Freeze]] will take out the party fast.
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*The Dazed condition and various shutdown methods make this creature much easier to destroy in Normal Mode. [[Diversion]] is especially effective.
*An alternative is to Daze him and have a whole lot of interrupts and knockdowns to hinder his spellcasting. [[Frozen Burst]] will only hit foes close to him, so a designated tanking character can draw his fire while the rest of the team pounds at him. A ranger player or hero with high levels of [[Marksmanship]] equipped with [[Broadhead Arrow]], [[Savage Shot]], and [[Distracting Shot]] make this battle extremely easy.
 
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*Be especially cautious of his [[Diamondshard Mist]], which causes the [[Diamondshard Grave]] damage effect. This spell will mark out several areas around its target (which look like [[Ward]]s) which will cause a slowing effect while in them. Moving out of these areas will prevent the damage and bleeding from being inflicted when the effect completes.
*[[Spinal Shivers]] is very effective at interrupting most of the Remnant's skills, just make sure to have the warriors equip Cold damage weapons. Add in Dazed from another character, and only a couple will get cast, making this boss very easy to kill.
 
*Be especially cautious of his [[Diamondshard Mist]]. This will deal extreme amounts of damage to anyone relatively close to him at a very fast rate. If you wait for a while before attacking him just outside of his aggro, you will find that your Monks are already very low on energy.
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*His range for the skill Diamondshard Mist appears to be 2-3 times that of the aggro bubble, and will cast 2-3 circles of the mist as soon as you begin to approach him. With the skill being so easily spammed (5 second recharge), having an interrupter or any skill that lengthens the recharge time of a skill is highly suggested.
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*Diamondshard Mist causes the Diamondshard Grave damage effect, so diverting or interrupting the skill removes the damage and bleeding.
 
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[[Category:Elementals]] [[Category:Elementalists]] [[Category:Sepulchre of Dragrimmar]]
{{bug|Defeating Remnant of Antiquities will count as defeating the Fragment of Antiquities for the quest [[Anything You Can Do]].}}
 
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[[Category:Boss-like foes]]

Latest revision as of 02:51, 20 January 2011

Remnant of Antiquities
RemnantOfAntiquities
Classification
Species: Elemental
Profession: Elementalist
Level(s): 29, (32)
Zcoins This article has an associated Zaishen Challenge Quest.

Description

Remnant of Antiquities is the Boss-like foe you must defeat to complete the Sepulchre of Dragrimmar dungeon. As an elementalist, its spells can easily wipe out an unprepared party. It also has a retinue of two Shattered Elementals.

Defeating it will spawn a Dragrimmar Chest.

Location

Skills used

Items dropped

Notes

  • In Hard Mode, Remnant of Antiquities is immune to Daze.
  • When fighting Remnant of Antiquities, make sure the party is well spread out before engaging or else the high damage spike of Frozen Burst and Deep Freeze will take out the party fast.
  • The Dazed condition and various shutdown methods make this creature much easier to destroy in Normal Mode. Diversion is especially effective.
  • Be especially cautious of his Diamondshard Mist, which causes the Diamondshard Grave damage effect. This spell will mark out several areas around its target (which look like Wards) which will cause a slowing effect while in them. Moving out of these areas will prevent the damage and bleeding from being inflicted when the effect completes.
  • His range for the skill Diamondshard Mist appears to be 2-3 times that of the aggro bubble, and will cast 2-3 circles of the mist as soon as you begin to approach him. With the skill being so easily spammed (5 second recharge), having an interrupter or any skill that lengthens the recharge time of a skill is highly suggested.