Skill details
Renewing Smash | ||||||||||||
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Full: If Renewing Smash hits, it deals +10...34 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly.
Concise: Deals +10...34 damage. You gain 3 Energy and this attack recharges instantly if target foe was knocked down.
Hammer Mastery | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
+Damage | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 |
Acquisition
Notes
- This can be a very useful skill if the build relies on stances from the Strength or Tactics line. A very good, but not energy efficient use, is to use this skill to keep Gladiator's Defense up for most of the battle, providing constant damage to melee attackers around the tank.
- Even without any points in Hammer Mastery, this skill can still be used with a hammer Weapon Set for recharging all your stances.