Skill details
Resilient Weapon | ||||||||||||
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Full: For 3...10 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1...5 Health regeneration and +24 armor.
Concise: (3...10 seconds.) +1...5 Health regeneration and +24 armor. No effect unless target ally is hexed or has a condition.
Restoration Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 11 | 12 | 13 | 13 | 14 | 14 | 15 | 16 |
Health Regen | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 |
Acquisition[]
Notes[]
- The regeneration effect does not stack like in Melandru's Resilience and related skills when suffering from multiple hexes or conditions.