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{{Restore Life}}
 
{{Restore Life}}
 
== Progression ==
 
{{Progression top|attrib=[[Healing Prayers]]}}
 
{{Progression main|effect=% Health Restored|20|23|26|29|32|35|38|41|44|47|50|53|56|59|62|65|68|71|74|N/A|N/A}}
 
{{Progression main|effect=% Energy Restored|42|45|48|52|55|58|61|64|68|71|74|77|80|84|87|90|93|96|100|N/A|N/A}}
 
{{Progression bottom}}
 
   
 
== Acquisition ==
 
== Acquisition ==
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== Notes ==
 
== Notes ==
*Despite having the short range of a touch spell, [[Restore Life]] has a bonus that can be very advantegous in intense battles. With a high level of [[Healing Prayers]], a caster can bring an ally back to life with up to half their health filled and a nearly-filled energy bar.
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*Despite being a touch spell, [[Restore Life]] has a bonus that can be very advantegous in intense battles. With a high level of [[Healing Prayers]], a caster can bring an ally back to life with more than half health and a nearly-filled energy bar. It also has a shorter casting time than most other monk resurrection spells, at only 4 seconds versus 6.
   
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*To somewhat reduce the risk of using this spell in the heat of battle, one may consider using a staff or wand/focus combo that has '''two''' ''Halves casting time of Healing Prayers spells (20%)'' mods. If not used regularly, have it as a spare weapon set and switch to it to cast this spell, which will result in a 2-second resurrection 32% of the time (4% chance for 1-second res).
*Since the caster needs to "touch" the fallen ally in order to cast Restore Life, it would usually be a good idea for the rest of the party to [[pull]] hostile monsters away from the dead ally before having the monk start the spell.
 
   
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*As with [[Renew Life]], [[Healer's Boon]] and [[Holy Haste]] can be stacked to give Healing Prayers resurrect spells a cast time of 1 second, making them very useful in battle.
*Use with [[Glyph of Sacrifice]] to bring someone back quickly.
 
   
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==Related skills==
*Due to the long casting time, it is vulnerable to interrupts. [[Glyph of Concentration]] works well to block the spell from being interrupted.
 
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*{{skill icon|Renew Life}}
   
== See also ==
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== Related articles ==
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*[[Resurrection skills quick reference]]
 
*[[Resurrect (action)]]
 
*[[Resurrect (action)]]
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*[[Touch skills quick reference]]
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[[Category:Touch skills]]
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[[Category:Spells]]
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[[Category:Healing Prayers skills]]
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[[Category:Monk skills (Prophecies)]]

Latest revision as of 16:19, 5 May 2011

Skill details
Restore Life
Restore Life
Campaign: Prophecies Monk
Profession: Monk
Attribute: Healing Prayers
Type: Touch Spell
    10 Energy 4 Activation 8 Recharge

Full: Touch the body of a fallen party member. Target party member is returned to life with 20...56% Health and 42...80% Energy.

Concise: Resurrects target party member (20...56% Health, 42...80% Energy).

Healing Prayers 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
% Health Restored 20 23 26 29 32 35 38 41 44 47 50 53 56 59 62 65 68 71 74 77 80 83
% Energy Restored 42 45 48 52 55 58 61 64 68 71 74 77 80 84 87 90 93 96 100 103 106 109


Acquisition

Skill Trainers:

Notes

  • Despite being a touch spell, Restore Life has a bonus that can be very advantegous in intense battles. With a high level of Healing Prayers, a caster can bring an ally back to life with more than half health and a nearly-filled energy bar. It also has a shorter casting time than most other monk resurrection spells, at only 4 seconds versus 6.
  • To somewhat reduce the risk of using this spell in the heat of battle, one may consider using a staff or wand/focus combo that has two Halves casting time of Healing Prayers spells (20%) mods. If not used regularly, have it as a spare weapon set and switch to it to cast this spell, which will result in a 2-second resurrection 32% of the time (4% chance for 1-second res).

Related skills

Related articles