Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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Concise: (20 seconds.) End effect: deals 1...5 damage for each second Rising Bile was in effect. Also damages other foes in the area.
- If the hexed creature dies before this hex ends, the damage is still dealt. This is especially useful if the target is also hexed with Putrid Bile and/or Icy Veins, creating a rather massive AoE spike upon the target's death. However, keep in mind that Rising Bile will not deal full damage since it ends early.
- If this skill is echoed, it can serve as a very powerful timebomb. It can do excesses of 300 damage to foes not equipped with hex removal. Be sure to cast Rising Bile on 2 different targets.
- If the same caster renews Rising Bile before it would end, the hex will end at 20 seconds causing no extra damage.