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Skill details
Rotting Flesh
Rotting Flesh
Campaign: Core Necromancer
Profession: Necromancer
Attribute: Death Magic
Type: Spell
    15 Energy 3 Activation 3 Recharge

Full: Target fleshy foe becomes Diseased for 10...22 seconds, slowly losing Health.

Concise: Inflicts Diseased condition (10...22 seconds).

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Diseased 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31


Acquisition[]

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Notes[]

  • A possibly overlooked and a highly effective weapon in PvE due to its ability to cause a general softening effect on most enemies in a group. Also, disease can be troublesome to remove due to the fact a cured person can simply be reinfected.
  • If you have this skill equipped on a hero, it is recommended that you switch it off before confronting a group of human enemies.
  • Heroes will attempt to use this on non-fleshy enemies.
Anomaly Anomaly! This skill's description is redundant in describing the effects of Disease.
Anomaly Anomaly! This skill's description is redundant, indicating that the Disease condition can only be applied onto Fleshy foes.

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