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Scorched Lodestone
Scorched Lodestone
Trophy
Subtype None
Rarity Common
Value 5 Gold
Stackable Yes
Campaign Prophecies
Profitable No
Common salvage Granite Slab: 1
Rare salvage None

What drops it[]

Collectors[]

General collectors[]

Martel Bastions[]

Location: Diessa Lowlands, next to the exit into The Breach
Collecting: 3 Scorched Lodestones

Item Stats Reqs. Mods Value
Jeweled Chakram Energy +6 5 Illusion Magic Armor +5 (while enchanted)
Health +45 (while enchanted)
15 Gold
Wicked Staff Energy +4
Dark damage: 4-7
3 Curses Reduces physical damage by 2 (while hexed)
Damage +10% (vs. hexed foes)
15 Gold
Earth Scroll Energy +6 5 Earth Magic Armor +10 (vs. elemental attacks) 15 Gold
Protective Icon Energy +6 5 Protection Prayers Energy +15
Energy regeneration -1
Health +30
15 Gold
Idol Energy +6 5 Blood Magic Halves casting time of spells (Chance:10%) 15 Gold
Ascalon Hornbow Piercing damage: 11-18 3 Marksmanship   15 Gold


Nicanor Gannel[]

Location: Pockmark Flats, south of Serenity Temple and east of Fort Ranik. He may not be there every time. It is unknown what may cause his appearance/disappearance.
Collecting: 3 Scorched Lodestones

Item Stats Reqs. Mods. Value
Inscribed Chakram Energy +6 5 Domination Magic Energy +5 (while Health is above 75%) 15 Gold
Accursed Icon Energy +6 5 Curses Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of Curses spells (Chance: 20%)
15 Gold
Earth Wand Earth damage: 4-7 5 Earth Magic Health +10 15 Gold
Smiting Staff Holy damage: 4-7 3 Smiting Prayers   15 Gold
Fiery Flame Spitter Fire damage: 6-16 3 Axe Mastery Halves skill recharge of spells (Chance: 10%)
Armor -10 (while attacking)
15 Gold
Ascalon Flatbow Piercing damage: 11-18 3 Marksmanship   15 Gold



Saba Blackstone[]

Location: Old Ascalon, at the entrance to Sardelac Sanitarium
Collecting: 3 Scorched Lodestones

Item Stats Reqs. Mods Value
Jeweled Staff Energy +4
Chaos damage: 4-7
3 Illusion Magic   15 Gold
Grim Cesta Energy +6 5 Death Magic Armor +7 (vs. physical attacks) 15 Gold
Earth Scroll Energy +6 5 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
15 Gold
Holy Staff Energy +4
Fire damage: 4-7
3 Divine Favor Armor +7 (while Health is below 50%)
Halves casting time of spells (Chance:10%)
15 Gold
Ascalon Aegis Armor: 6 4 Tactics Armor +10 (vs. elemental damage)
Armor +10 (vs. Charr)
15 Gold
Shocking Ascalon Hornbow Lightning damage: 11-18 3 Marksmanship Damage +15% (while Health is above 50%)
Armor penetration +10% (Chance: 10%)
15 Gold


Notes[]

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