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==Warrior/Necromancer==
 
==Warrior/Necromancer==
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*The Warrior/Necromancer combination offers very little in the way of usefulness
*[[Plague Touch]] is useful in PvP for putting conditions on foes.
 
   
 
==Warrior/Mesmer==
 
==Warrior/Mesmer==

Revision as of 21:31, 11 December 2008

Warrior/Ranger

Warrior/Monk

Warrior/Necromancer

  • The Warrior/Necromancer combination offers very little in the way of usefulness

Warrior/Mesmer

Warrior/Elementalist

  • Shock can be used as a snare and interrupt, however exhaustion will certainly be felt with a Warrior's low energy pool.
  • Grasping Earth can be used as an AoE snare to keep groups of enemies from kiting as efficiently.
  • The conjure skills, such as Conjure Lightning can provide additional damage when wielding an elemental weapon for a very small investment of attribute points.

Warrior/Assassin

  • Signet of Malice can provide free condition removal.
  • Dash is an excellent speed boost that also serves as a quickly recharging cancel stance for Frenzy.
  • Death's Charge is useful for closing distance in battle, but take care not to outrun your party's support.

Warrior/Ritualist

Warrior/Paragon

Warrior/Dervish


Secondary professions for ...
WarriorWarriorRangerRangerMonkMonkNecromancerNecromancerMesmerMesmerElementalistElementalistAssassinAssassinRitualistRitualistParagon ParagonDervish Dervish
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