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+ | {{Effect box |
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− | == Description == |
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− | + | | name = Sheer Exhaustion |
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+ | | campaign = Factions |
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− | + | | full = While in the area, every [[spell]] cast by a foe causes [[Exhaustion]]. |
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− | |||
+ | | concise = [[Spell]]s cast by foes in the area cause [[Exhaustion]]. |
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+ | | type = Environment Effect |
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+ | }} |
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== Notes == |
== Notes == |
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* This environmental effect is caused by a [[Twisted Bark]] in certain rooms in the [[Elite Mission]] [[Urgoz's Warren]]. |
* This environmental effect is caused by a [[Twisted Bark]] in certain rooms in the [[Elite Mission]] [[Urgoz's Warren]]. |
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* [[Monk]]s should be particularly wary of casting spells while this effect lasts. |
* [[Monk]]s should be particularly wary of casting spells while this effect lasts. |
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− | * Note that [[skill]]s that are not spells will not incur exhaustion. This includes (but isn't limited to) [[glyph]]s, [[trap]]s, [[Binding Ritual|binding ritual]]s, [[signet]]s and [[attack]] skills. |
+ | * Note that [[skill]]s that are not spells will not incur exhaustion. This includes (but isn't limited to) [[glyph]]s, [[trap]]s, [[Binding Ritual|binding ritual]]s, [[Touch|touch skills]], [[signet]]s and [[attack]] skills. |
* [[Glyph of Energy]] can be used to prevent the exhaustion. |
* [[Glyph of Energy]] can be used to prevent the exhaustion. |
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− | * Skills that already cause exhaustion (like [[Meteor Shower]]) will |
+ | * Skills that already cause exhaustion (like [[Meteor Shower]]) will not cause double-exhaustion as a result of this effect. |
− | * This effect |
+ | * This effect affects a larger radius than stated in the description. |
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− | == See Also == |
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− | |||
⚫ | |||
− | + | == Related Effects == |
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⚫ | |||
+ | [[Category:Factions effects]] |
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+ | [[Category:Environment Effects]] |
Latest revision as of 18:02, 24 March 2011
Effect details
Sheer Exhaustion | ||||
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While in the area, every spell cast by a foe causes Exhaustion.
Concise: Spells cast by foes in the area cause Exhaustion.
Notes
- This environmental effect is caused by a Twisted Bark in certain rooms in the Elite Mission Urgoz's Warren.
- Monks should be particularly wary of casting spells while this effect lasts.
- Note that skills that are not spells will not incur exhaustion. This includes (but isn't limited to) glyphs, traps, binding rituals, touch skills, signets and attack skills.
- Glyph of Energy can be used to prevent the exhaustion.
- Skills that already cause exhaustion (like Meteor Shower) will not cause double-exhaustion as a result of this effect.
- This effect affects a larger radius than stated in the description.