A Shutdown Mesmer is a Mesmer who focuses on stopping (or shutting down) enemy classes through careful use of energy draining skills, interrupts, self-damage spells and skill-denial.
Primary Methods[]
Shutdown Mesmers utilize four major tactics:
Other Skills[]
Any skill that will help you disable your enemy can be considered as helpful in this role. these include:
- Stolen Speed
- Arcane Languor
- Mantra of Recovery
- Arcane Conundrum
- Tease
- Signet of Humility
- Power Block
Tactics[]
Shutdown Mesmers aim to weaken or damage a foe's main purpose, i.e interrupting important skills or preventing them from attacking.
Different professions can be shut down in different ways:
- Slowing a Melee-type class down can render them almost useless, while slowing down a Ranged- or Caster-type class does little to hinder them.
- Using Backfire on an unsuspecting Caster-type class may kill them outright or stop them from casting temporarily, while using this on a Melee-type class will have little-to-no effect on them.
Drawbacks[]
- Shutdown Mesmers are extremely efficient against certain types of enemies, but are largely useless against any other type of foe.
- Usage of interrupts requires quick reflexes, good timing and extensive knowledge of other classes skills and abilities.