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Positive effect

Name Target Duration Stats Notes Skill type Attr Cam
Symbolic Strike Symbolic Strike Self Next Melee Attack
    4 Adrenaline        
Deal +12 damage for each equipped signet (maximum 70 damage) Melee Attack WarriorNone E
Scribe's Insight Scribe's Insight Self 10...30s
    5 Energy ¼ Activation 20 Recharge
Gain 3 energy for use of signet Elite Enchantment Spell MonkDF N
Symbolic Celerity Symbolic Celerity Self 36...55s
    15 Energy 1 Activation 30 Recharge
Signets use Fast Casting instead of normal attribute Enchantment Spell MesmerFC N
Symbolic Posture Symbolic Posture Self 5...17s
    10 Energy     20 Recharge
Next signet recharges 20..68% faster Stance MesmerFC N
Signet of Distraction Signet of Distraction Foe 1...4s
        ¼ Activation 15 Recharge
Signet MesmerDom E
Keystone Signet Keystone Signet Self Instant
        1 Activation 15 Recharge
Recharge all other signets; next 0...5 signets deal 15...51 damage and interrupt foes adjacent to target. Elite Signet MesmerFC P
Mantra of Inscriptions Mantra of Inscriptions Self 5...21s
    10 Energy     20 Recharge
Signets recharge 10...34% faster Stance MesmerInsp C
Mantra of Signets Mantra of Signets Self 10...34s
    5 Energy     20 Recharge
Gain +3 armor per signet; gain 5...49 Health whenever you use a signet Stance MesmerInsp P
Lyric of Purification Lyric of Purification Earshot 5...17s
    5 Energy 1 Activation 20 Recharge
When ally uses a signet, they lose 1 condition Chant ParagonMotiv N
Lyric of Zeal Lyric of Zeal Earshot 10s
    6 Adrenaline 1 Activation 5 Recharge
When ally uses a signet, they gain +energy Chant ParagonMotiv N


Negative effect

Name Target Duration Stats Notes Skill type Attr Cam
Lion's Comfort Lion's Comfort Self 12s
    4 Adrenaline 1 Activation 1 Recharge
Disable all signets, give +health Skill WarriorStr N
Primal Echoes Primal Echoes Spirit range 30...126s
    5 Energy 5 Activation 60 Recharge
Signets cost 10 energy to use Nature Ritual RangerBeast C
Ignorance Ignorance Foe 8...18s
    15 Energy 1 Activation 10 Recharge
Can not use any signets Hex Spell MesmerDom C
Icy Prism Icy Prism Foe 3...8s
    10 Energy 1 Activation 2 Recharge
+damage, if target is using a signet, interrupt & and all foes signets disabled Spell ElementalistWater F
Rust Rust Foe & adjacent foe 5...17s
    10 Energy 1 Activation 8 Recharge
Take twice as long to activate signets Hex Spell ElementalistWater C