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* It is more beneficial to casters than it is to attackers, as casters generally are unaffected by the Blind condition.
 
* It is more beneficial to casters than it is to attackers, as casters generally are unaffected by the Blind condition.
 
* Very effective on a D/Me or a Me/D with [[Sand Shards]].
 
* Very effective on a D/Me or a Me/D with [[Sand Shards]].
  +
* Works well with plague touch to transfer blind to two melee opponents.
 
 
== Related articles ==
 
== Related articles ==
 
*[[Inflict blind skills quick reference]]
 
*[[Inflict blind skills quick reference]]

Revision as of 14:04, 24 February 2008

Skill details
Signet of Midnight
Signet of Midnight
Campaign: Prophecies Mesmer
Profession: Mesmer
Attribute: Unlinked
Type: Elite Touch Signet
        2 Activation 10 Recharge

Full: You and target touched foe become Blinded for 15 seconds.

Concise: (15 seconds.) Inflicts Blindness condition. You suffer from Blindness (15 seconds).


Acquisition

Signet of Capture:

Notes

  • This skill is much more useful defensively than offensively due to its touch range.
  • Combines well with skills which transfer conditions, such as Plague Touch, Plague Sending, and Epidemic.
  • It also has a good synergy with skills which increase chances to miss an attack, such as Spirit of Failure and Price of Failure.
  • Also combines well with Signet of Malice.
  • It is more beneficial to casters than it is to attackers, as casters generally are unaffected by the Blind condition.
  • Very effective on a D/Me or a Me/D with Sand Shards.
  • Works well with plague touch to transfer blind to two melee opponents.

Related articles