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* It is more beneficial to casters than it is to attackers, as casters generally are unaffected by the Blind condition. |
* It is more beneficial to casters than it is to attackers, as casters generally are unaffected by the Blind condition. |
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* Very effective on a D/Me or a Me/D with [[Sand Shards]]. |
* Very effective on a D/Me or a Me/D with [[Sand Shards]]. |
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+ | * Works well with plague touch to transfer blind to two melee opponents. |
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== Related articles == |
== Related articles == |
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*[[Inflict blind skills quick reference]] |
*[[Inflict blind skills quick reference]] |
Revision as of 14:04, 24 February 2008
Skill details
Signet of Midnight | ||||||||||||
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Full: You and target touched foe become Blinded for 15 seconds.
Concise: (15 seconds.) Inflicts Blindness condition. You suffer from Blindness (15 seconds).
Acquisition
Notes
- This skill is much more useful defensively than offensively due to its touch range.
- Combines well with skills which transfer conditions, such as Plague Touch, Plague Sending, and Epidemic.
- It also has a good synergy with skills which increase chances to miss an attack, such as Spirit of Failure and Price of Failure.
- Also combines well with Signet of Malice.
- It is more beneficial to casters than it is to attackers, as casters generally are unaffected by the Blind condition.
- Very effective on a D/Me or a Me/D with Sand Shards.
- Works well with plague touch to transfer blind to two melee opponents.