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* It is commonly expected, in a typical pick-up group, that the [[Spiteful Spirit]] [[Necromancer]] should carry this skill in order to shut down [[Kanaxai]]'s spells at the end of the [[Luxon]] [[Elite Mission]], [[The Deep]].
 
* It is commonly expected, in a typical pick-up group, that the [[Spiteful Spirit]] [[Necromancer]] should carry this skill in order to shut down [[Kanaxai]]'s spells at the end of the [[Luxon]] [[Elite Mission]], [[The Deep]].
 
* With 18 Curses and [[Zealous Vow]] with an [[icy]] weapon, you lose and gain 4 energy each hit.
 
* With 18 Curses and [[Zealous Vow]] with an [[icy]] weapon, you lose and gain 4 energy each hit.
*This [[Guild Wars Prophecies|Prophecies]]-only skill has a [[Duplicate skills|duplicate skill]] in [[Guild Wars Factions|Factions]], it is [[Shivers of Dread]].
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*This [[Guild Wars Prophecies|Prophecies]]-only skill is a [[Duplicate skills|duplicate]] of the [[Guild Wars Factions|Factions]] skill [[Shivers of Dread]].
   
 
[[Category:Duplicate skills]]
 
[[Category:Duplicate skills]]

Revision as of 12:49, 18 January 2007

Skill details
Spinal Shivers
Spinal Shivers
Campaign: Prophecies Necromancer
Profession: Necromancer
Attribute: Curses
Type: Hex Spell
    10 Energy 2 Activation 15 Recharge

Full: For 10...34 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10...6 Energy or Spinal Shivers ends.

Concise: (10...34 seconds.) Cold damage interrupts target foe's skills. Interruption cost: you lose 10...6 Energy or Spinal Shivers ends.

Curses 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52
Energy 10 10 9 9 9 8 8 8 7 7 7 6 6 6 5 5 5 4 4 4 3 3


Acquisition

Skill Trainers:

Notes

Related skills

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