Spoil Victor
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Full: For 3...13 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 25...85 Health.
Concise: (3...13 seconds.) Causes 25...85 Health loss whenever target foe attacks or casts spells on a creature with less Health.
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Duration
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Acquisition[]
Signet of Capture:
Notes[]
- Consider using this hex on enemy monks; they often cast spells on allies with low health.
- Very useful when Boss farming using a 55 hp build.
- Resurrecting an ally with a spell will trigger Spoil Victor.
- Useful in Hard Mode, even against standard monsters, due to their increased health.
- Also useful against many endgame and dungeon bosses, whose starting health is usually much higher than the players'.
Related skills[]
Related articles[]