Warrior[]
Strength[]
![]() |
Battle Rage [edit]
|
Elite Stance. For 5..17 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-adrenal skills. |
| ||||||||||
Core | |||||||||||||
![]() |
Berserker Stance [edit]
|
Stance. For 5...10 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill. |
| ||||||||||
Core | |||||||||||||
![]() |
Bull's Charge [edit]
|
Elite Stance. For 5...10 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Burst of Aggression [edit]
|
Stance. For 2...8 seconds, you attack 33% faster. When this stance ends, you lose all adrenaline. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Charging Strike [edit]
|
Elite Stance. For 1...8 seconds, you run 33% faster. Your next melee hit does +10...34 damage and this stance ends. This stance ends if you use a skill. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Dwarven Battle Stance [edit]
|
Elite Stance. For 5...10 seconds, if you are wielding a hammer, you attack 33% faster, you gain +40 armor, and your attack skills interrupt foes when they hit. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Enraging Charge [edit]
|
Stance. For 5...13 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...3 strikes of adrenaline if you hit with a melee attack. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Flail [edit]
|
Stance. For 1...12 seconds, you attack 33% faster but move 33% slower. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Primal Rage [edit]
|
Elite Stance. For 1..12 seconds, you attack 33% faster and move 25% faster, but you take double damage. |
| ||||||||||
Factions | |||||||||||||
![]() |
Rush [edit]
|
Stance. For 8...18 seconds, you move 25% faster. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Sprint [edit]
|
Stance. For 8...13 seconds, you move 25% faster. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Tiger Stance [edit]
|
Stance. For 4...9 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. |
| ||||||||||
Factions |
Tactics[]
![]() |
Auspicious Parry [edit]
|
Elite Stance. For 8 seconds, the next attack against you is blocked. You gain 1...3 strikes of adrenaline when this stance ends. |
| ||||||||||
Factions | |||||||||||||
![]() |
Balanced Stance [edit]
|
Stance. For 8...18 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Bonetti's Defense [edit]
|
Stance. For 5...10 seconds, you have a 75% chance to block incoming melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill. |
| ||||||||||
Prophecies | ![]() | ||||||||||||
![]() |
Defensive Stance [edit]
|
Stance. For 1...4 seconds, you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0...4). |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Deflect Arrows [edit]
|
Stance. For 1...5 seconds, you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5...13 seconds. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Disciplined Stance [edit]
|
Stance. For 1...3 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Gladiator's Defense [edit]
|
Elite Stance. For 5...10 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29 damage. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Shield Stance [edit]
|
Stance. For 1...5 seconds, while using a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction). |
| ||||||||||
Prophecies | ![]() | ||||||||||||
![]() |
Soldier's Defense [edit]
|
Stance. For 1...5 seconds, you have a 75% chance to block attacks while under the effects of a shout or chant. You gain 1 strike of adrenaline for each blocked attack. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Soldier's Speed [edit]
|
Stance. For 3...15 seconds, you move 15% faster. You move an additional 15% faster while under the effects of a chant or shout. |
| ||||||||||
Eye of the North | |||||||||||||
![]() |
Soldier's Stance [edit]
|
Elite Stance. For 5...13 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Steady Stance [edit]
|
Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1...3 strikes of adrenaline and 1...6 Energy instead. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Wary Stance [edit]
|
Stance. For 1...5 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill. |
| ||||||||||
Prophecies |
No Attribute[]
![]() |
Flurry [edit]
|
Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage. |
| ||||||||||
Prophecies | ![]() | ||||||||||||
![]() |
Frenzied Defense [edit]
|
Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Frenzy [edit]
|
Stance. For 8 seconds, you attack 33% faster but take double damage. |
| ||||||||||
Core | ![]() |
Ranger[]
Beast Mastery[]
![]() |
Bestial Fury [edit]
|
Stance. All your non-attack skills are disabled for 5 seconds. For 5...10 seconds, you attack 25% faster. |
| ||||||||||
Factions | ![]() |
||||||||||||
![]() |
Heket's Rampage [edit]
|
Stance. For 5...10 seconds, you attack 33% faster. This Stance ends if you use an attack skill. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Run as One [edit]
|
Stance. For 5...13 seconds, you and your pet run 25% faster. |
| ||||||||||
Factions | |||||||||||||
![]() |
Tiger's Fury [edit]
|
Stance. All your non-attack skills are disabled for 5 seconds. For 5...10 seconds, you attack 25% faster. |
| ||||||||||
Prophecies | ![]() |
![]() |
Expertise[]
![]() |
Dodge [edit]
|
Stance. For 5...10 seconds, you move 33% faster and have a 27...65% chance to block incoming projectiles. Dodge ends if you attack. |
| ||||||||||
Prophecies | ![]() |
![]() | |||||||||||
![]() |
Escape [edit]
|
Elite Stance. For 1...7 seconds, you move 33% faster and have a 75% chance to block attacks. |
| ||||||||||
Core | |||||||||||||
![]() |
Expert's Dexterity [edit]
|
Elite Stance. For 1...16 seconds, you attack 33% faster and your Marksmanship attribute is increased by 2. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Lightning Reflexes [edit]
|
Stance. For 5...10 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Practiced Stance [edit]
|
Elite Stance. For 20...32 seconds, your preparations recharge 50% faster and last 30...126% longer. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Trapper's Speed [edit]
|
Stance. For 5...25 seconds, your Traps recharge 25% faster and activate 25% faster. This stance ends if you successfully hit with an attack. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Whirling Defense [edit]
|
Stance. For 8...18 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5...10 damage. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Zojun's Haste [edit]
|
Stance. For 5...10 seconds, you move 33% faster and have a 27...65% chance to block incoming projectiles. Zojun's Haste ends if you attack. |
| ||||||||||
Factions | ![]() |
Wilderness Survival[]
![]() |
Dryder's Defenses [edit]
|
Stance. For 5...10 seconds, you gain 75% chance to block attacks and 34...55 armor against elemental damage. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Melandru's Resilience [edit]
|
Elite Stance. For 8...18 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Natural Stride [edit]
|
Stance. For 1...7 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Serpent's Quickness [edit]
|
Stance. For 15...27 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%. |
| ||||||||||
Prophecies | ![]() | ||||||||||||
![]() |
Storm Chaser [edit]
|
Stance. For 8...18 seconds you move 25% faster, and you gain 1...4 Energy whenever you take elemental damage. |
| ||||||||||
Core | ![]() |
No Attribute[]
![]() |
Storm's Embrace [edit]
|
Stance. For 10 seconds, you move 25% faster. This stance is refreshed whenever you take Elemental damage. |
| ||||||||||
Nightfall |
Mesmer[]
Fast Casting[]
![]() |
Mantra of Recovery [edit]
|
Elite Stance. For 5...17 seconds, spells you cast recharge 33% faster. |
| ||||||||||
Core | |||||||||||||
![]() |
Symbolic Posture [edit]
|
Stance. For 5...17 seconds, the next signet you activate recharges 20...68% faster. |
| ||||||||||
Nightfall |
Domination Magic[]
![]() |
Hex Breaker [edit]
|
Stance. For 5...65 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10...39 damage. |
| ||||||||||
Core | ![]() |
Illusion Magic[]
![]() |
Distortion [edit]
|
Stance. For 1...4 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends. |
| ||||||||||
Prophecies | ![]() |
Inspiration Magic[]
![]() |
Elemental Resistance [edit]
|
Stance. For 30...78 seconds, You[sic] gain +40 armor against elemental damage but you lose 24...14 armor against physical damage. |
| ||||||||||
Prophecies | ![]() | ||||||||||||
![]() |
Mantra of Concentration [edit]
|
Stance. For 1...31 seconds, the next time you would be interrupted, you are not interrupted. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Mantra of Earth [edit]
|
Stance. For 30...78 seconds, whenever you take earth damage, the damage is reduced by 26...45% and you gain 2 Energy. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Mantra of Flame [edit]
|
Stance. For 30...78 seconds, whenever you take fire damage, the damage is reduced by 26...45% and you gain 2 Energy. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Mantra of Frost [edit]
|
Stance. For 30...78 seconds, whenever you take cold damage, the damage is reduced by 26...45% and you gain 2 Energy. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Mantra of Inscriptions [edit]
|
Stance. For 5...21 seconds, signets you successfully activate while in this stance recharge 10...34% faster. |
| ||||||||||
Core | |||||||||||||
![]() |
Mantra of Lightning [edit]
|
Stance. For 30...78 seconds, whenever you take lightning damage, the damage is reduced by 26...45% and you gain 2 Energy. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Mantra of Persistence [edit]
|
Stance. For 5...21 seconds, any Illusion Magic hex you cast lasts 10...34% longer. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Mantra of Resolve [edit]
|
Stance. For 30...78 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10...5 Energy or Mantra of Resolve ends. |
| ||||||||||
Core | |||||||||||||
![]() |
Mantra of Signets [edit]
|
Stance. For 10...34 seconds, you have +3 armor for each signet you have equipped. Whenever you use a signet, you gain 5...49 Health. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Physical Resistance [edit]
|
Stance. For 30...78 seconds, You[sic] gain +40 armor against physical damage, but you lose 24...14 armor against elemental damage. |
| ||||||||||
Prophecies |
Assassin[]
Critical Strikes[]
![]() |
Way of the Assassin [edit]
|
Elite Stance. For the next 20 seconds while wielding daggers, you attack 5...17% faster and have a +5...29% chance to land a critical hit. |
| ||||||||||
Nightfall |
Dagger Mastery[]
![]() |
Flashing Blades [edit]
|
Elite Stance. For 5...25 seconds, you have a 75% chance to block incoming attacks while attacking. If you block an attack in this way, your attacker takes 5...17 damage. |
| ||||||||||
Factions |
Deadly Arts[]
![]() |
Deadly Paradox [edit]
|
Stance. All of your attack skills are disabled for 10 seconds. For 5...13 seconds, your Assassin skills activate and recharge 33% faster. |
| ||||||||||
Nightfall |
Shadow Arts[]
![]() |
Dark Escape [edit]
|
Stance. For 5...13 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack. |
| ||||||||||
Factions | |||||||||||||
![]() |
Shadow of Haste [edit]
|
Stance. For 10...34 seconds you move 15% faster than normal. When Shadow of Haste ends, you Shadow Step to your original location. |
| ||||||||||
Factions | |||||||||||||
![]() |
Smoke Powder Defense [edit]
|
Stance. For 8 seconds, the next time you are struck, you take half damage and all adjacent foes are Blinded for 2...5 seconds. |
| ||||||||||
Eye of the North | |||||||||||||
![]() |
Unseen Fury [edit]
|
Stance. All adjacent foes are Blinded for 3...9 seconds. For 11...26 seconds, you cannot be blocked by Blinded foes. |
| ||||||||||
Factions |
No Attribute[]
![]() |
Dash [edit]
|
Stance. For 3 seconds, you run 50% faster. |
| ||||||||||
Factions | |||||||||||||
![]() |
Shadow Walk [edit]
|
Stance. Shadow Step to target foe. For 1 second, your attack skills are disabled. For 30 seconds, you cannot cast enchantments. When this stance ends, you return to your original location. |
| ||||||||||
Nightfall |
Dervish[]
Earth Prayers[]
![]() |
Conviction [edit]
|
Flash Enchantment Spell. Flash Enchantment Spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1...3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1...2 condition[s]. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Pious Concentration [edit]
|
Stance. For 5...17 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 enchantment or Pious Concentration ends. |
| ||||||||||
Nightfall |
Mysticism[]
![]() |
Pious Fury [edit]
|
Stance. Lose one enchantment. For 2...5 seconds, you attack 33% faster. |
| ||||||||||
Eye of the North | |||||||||||||
![]() |
Pious Haste [edit]
|
Stance. Stance. You remove 1 Dervish enchantment and for 1...6 second[s] you move 25% faster. If an enchantment was removed you move 50% faster instead. |
| ||||||||||
Nightfall |
Wind Prayers[]
![]() |
Enchanted Haste [edit]
|
Stance. For 5...17 seconds, if you are under the effects of an enchantment, you move 25% faster. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Harrier's Haste [edit]
|
Stance. For 5...13 seconds, you move 25% faster and deal +5...13 more damage against moving foes. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Vow of Piety [edit]
|
Stance. For 20 seconds, you have +24 armor and +1...3 Health regeneration. Vow of Piety renews whenever an enchantment on you ends. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Whirling Charge [edit]
|
Stance. For 3...13 seconds, you move and attack 25% faster than normal. This stance ends if you are not under the effects of any enchantments. |
| ||||||||||
Nightfall | ![]() |
Common PvE Skills[]
Deldrimor Title Track[]
![]() |
Drunken Master [edit]
|
Stance. For 72...86 seconds, your movement and attack speeds are increased by 10...14%. If you are drunk while activating this skill, your movement and attack speeds are increased by 25...31% instead. |
| ||||||||||
Eye of the North | PvE only |
![]() |