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(→Notes) |
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==Notes== |
==Notes== |
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*Could be used in conjunction with [[Ward Against Elements]], [[Elemental Resistance]], [[Mantra of Earth]], or [[Geomancer's Armor]] to reduce damage taken from attacks. [[Mantra of Earth]] would also provide energy per hit. |
*Could be used in conjunction with [[Ward Against Elements]], [[Elemental Resistance]], [[Mantra of Earth]], or [[Geomancer's Armor]] to reduce damage taken from attacks. [[Mantra of Earth]] would also provide energy per hit. |
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+ | *Using this on Assassin-type foes will render their [[Critical Strikes]] useless and deprive them of the energy gain bonus they receive when dealing Critical damage, thus making them far less dangerous. (If their primary damage dealing ability relies on standard Dagger Attack Skills) |
Revision as of 22:53, 26 December 2006
Skill details
Stone Sheath | ||||||||||||
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Full: For 10...30 seconds, attacks made by target foe and all nearby foes deal earth damage and cannot cause a critical hit.
Concise: Also hexes foes near target (10...30 seconds). Converts attacks to earth damage and removes ability to land critical hits.
Earth Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 10 | 12 | 13 | 15 | 17 | 18 | 20 | 22 | 23 | 25 | 27 | 28 | 30 | 32 | 33 | 35 | 37 | 38 | 40 | 42 | 43 | 45 |
Acquisition
Notes
- Could be used in conjunction with Ward Against Elements, Elemental Resistance, Mantra of Earth, or Geomancer's Armor to reduce damage taken from attacks. Mantra of Earth would also provide energy per hit.
- Using this on Assassin-type foes will render their Critical Strikes useless and deprive them of the energy gain bonus they receive when dealing Critical damage, thus making them far less dangerous. (If their primary damage dealing ability relies on standard Dagger Attack Skills)