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m (Revert. Since it can only target other allies, that doesn't work.)
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Also notable is the fact that Succor is based off of no attribute, so a character with monk as a [[secondary profession]] that has not allocated any attribute points into monk attributes may still use this freely to support the party monk.
 
Also notable is the fact that Succor is based off of no attribute, so a character with monk as a [[secondary profession]] that has not allocated any attribute points into monk attributes may still use this freely to support the party monk.
 
Succor is a good skill for a R/Mo or W/Mo to use to activate their bonus damage whilst enchanted on their weapon.
 
   
 
==Related Skills==
 
==Related Skills==

Revision as of 07:25, 2 April 2006


Succor
File:Succor.png
Skill details
Monk-icon Profession: Monk
Type: Enchantment Spell
Energy Energy Cost: 10
Activation Activation Time: 1
Recharge Recharge Time: 10
Upkeep Upkeep: -1

Description

While you maintain this "Enchantment", target other ally gains Health and Energy regeneration of 1, but you lose 1 Energy each time that ally casts a spell.

Acquisition

Skill Quests:

  • None

Skill Trainers:

Usage Notes

Succor is the only Energy Regeneration spell that lasts until dropped by the caster or dispelled by a foe.

If possible, the target of Succor should specialize their equipped skills to take better advantage of the increased energy. The use of non-spell skills by the target will bypass the downside of making their benefactor lose 1 point of energy on each cast, so this is useful for warriors and rangers.

Also notable is the fact that Succor is based off of no attribute, so a character with monk as a secondary profession that has not allocated any attribute points into monk attributes may still use this freely to support the party monk.

Related Skills