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Also notable is the fact that Succor is based off of no attribute, so a character with monk as a [[secondary profession]] that has not allocated any attribute points into monk attributes may still use this freely to support the party monk. |
Also notable is the fact that Succor is based off of no attribute, so a character with monk as a [[secondary profession]] that has not allocated any attribute points into monk attributes may still use this freely to support the party monk. |
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+ | also this can not be cast on the caster. |
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== Related Skills == |
== Related Skills == |
Revision as of 09:25, 14 July 2006
Succor | ||||||||||||
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Full: While you maintain this enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a spell.
Concise: +1 Health regeneration and +1 Energy regeneration. Cannot self-target. You lose 1 Energy each time target ally casts a spell.
Acquisition
- None
Usage Notes
Succor is the only Energy Regeneration spell that lasts until dropped by the caster or dispelled by a foe.
If possible, the target of Succor should specialize their equipped skills to take better advantage of the increased energy. The use of non-spell skills by the target will bypass the downside of making their benefactor lose 1 point of energy on each cast, so this is useful for warriors and rangers.
Also notable is the fact that Succor is based off of no attribute, so a character with monk as a secondary profession that has not allocated any attribute points into monk attributes may still use this freely to support the party monk.
also this can not be cast on the caster.